Hi folks, Sorry that my first post here was so generalized. Was away from computer and find it difficult to type on my phone.
My situation is this: I am running FaceGen on a Mac with Parallels running Windows 10. The program appears to work well under this setup. I am able to generate an .FG file and save it, so that it is accessible on the Mac side (where Daz is installed/running.) I would like to know, if anyone has any experience with a similar setup, if it is possible to then work with the saved .FG over on the Mac side. I am new to these programs, but I believe I understand that FaceGen is ideally supposed to produce something that goes into the content library of Daz. It then becomes a slider that will morph the Genesis models in Daz? I guess I am looking for a bit of a kickstart on how to get this to work, if possible and someone has a bit of patience to help. I apologize if these seem like stupid questions to more experienced users, but I have searched and searched to the point where I'm not even sure I'm using the correct search terms to find an answer. - I guess the first question should be whether what FaceGen produces works with the default figures in Daz Studio? Or is there a model I need to purchase so that it will work? - Does the .FG file need to be converted to something else before it will work in Daz? - Is there a way to get the Export feature on the Windows side to work with the Content Library on the Mac side? If not, is it just a matter of saving the .FG file and copying it to the library? - Am I just banging my head against the wall by wanting to use the Mac side of my setup as much as possible, rather than just giving in and installing the Windows version of Daz? Any help would be greatly appreciated. -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
