I am using the base genesis 2 female maps with FaceGen. If I don't adjust any of the tint or color parameters, I get a seamless texture but the much lighter face that I am using still appears light in the finished product, like a layer of lighter-colored makeup. If I try to adjust the tint in the color tab, or change the the base maps, I end up with a seam at the neck where the colors do not match. No such seam between the torso/limbs.
I need to be able to produce lighter overall maps, so that I can apply tint in post processing, and I need the lighter faces I use to actually blend and not look like ghost faces on a darker body. What am I doing wrong? Suggestions? Thank you. -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/facegen/5656d783-fa74-424d-8297-d43ec03d6b4c%40googlegroups.com.
