Hi Alex,

It looks good. There is some kind of clipping issue if you get too close to the wall though.

Slava

On May 8, 2008, at 2:48 AM, Alex Chapman wrote:

Hi All,

I've updated Jamshred a bit. It's now sort of playable as it has collision detection between the player and the walls of the tunnel. There are still a few bugs though, including the occasional hang of factor on startup. To try it, pull from git://factorcode.org/git/ wrunt.git, then:
USE: jamshred
"jamshred" run

Spacebar starts the game, 'f' toggles fullscreen, 'q' quits, and the mouse scroll wheel accelerates and decelerates.

Enjoy!

Alex
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