Hi Alex,
It looks good. There is some kind of clipping issue if you get too
close to the wall though.
Slava
On May 8, 2008, at 2:48 AM, Alex Chapman wrote:
Hi All,
I've updated Jamshred a bit. It's now sort of playable as it has
collision detection between the player and the walls of the tunnel.
There are still a few bugs though, including the occasional hang of
factor on startup. To try it, pull from git://factorcode.org/git/
wrunt.git, then:
USE: jamshred
"jamshred" run
Spacebar starts the game, 'f' toggles fullscreen, 'q' quits, and the
mouse scroll wheel accelerates and decelerates.
Enjoy!
Alex
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