Hi Joe,

Another minor problem. load-everything loads all vocabs on all
platforms, so game-input.backend.dinput ends up being loaded. This
fails because it attempts to make COM calls at parse time. Is it
possible to delay the COM initialization until first use? Doing this
at parse time might be problematic for other reasons, for example if
you save an image and restore it, your COM stuff might not work
anymore.

If this is not practical, we can investigate some kind of 'blacklist'
feature to flag certain vocabs as being unloadable on some platforms,
but I'd rather keep everything loadable on all platforms as much as
possible. This will allow 'usages' to work better for instance.

Slava

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