> > On Nov 13, 2008, at 8:32 AM, Harold Hausman wrote: > >> Hi Jon, >> >> That color is being picked in the shader, specifically this line: >> http://paste.factorcode.org/paste?id=139 >> >> It's doing reasonably 'clever' things, so take a deep breath before >> you dive in. > > You're right, Harold, the code there is pretty opaque. If you guys > pull git://repo.or.cz/factor/jcg.git , I made that shader code a > little more readable and changed the checker size and colors to be > uniform parameters, so they can be changed from the factor code. The > new code looks like this: > > http://paste.factorcode.org/paste?id=139#80 > > I hope that makes it more apparent what's going on. > > -Joe
Thanks to both of you. With Joe's version I can now spend all night searching for the perfect colors. ;-) /Jon ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Factor-talk mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/factor-talk
