[ snip ]

"Modern UI toolkits are intricate things, and writing yet another one 
won't help anybody."

Hi Joe

Thanks for answering my post, indeed these toolkits are very intricate 
things and I am in way over my head already.

So I look after my kids 12 hours a day(hence IRC handle HalfMadDad), 
repair spectrometers for 4 and program for about 1. I am no one to 
question you, hope I don't sound argumentitive... but isn't  the factor 
UI an OpenGL binding? The tetris and terrain examples show how it can 
render graphics and such but is it not a layer down from let's say GTK, 
QT or WxWidgets?

GTK is apparantly 10K pages if you print the source code. FLTK may be 
less feature rich but it's small code base could be understood by a 
single developer.

Is there a common path that other factor developers are taking to create 
GUIs for desktop applications? -Patrick

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