--- In [email protected], "sparaig" <[EMAIL PROTECTED]> wrote:
>
> --- In [email protected], Bhairitu <noozguru@> wrote:
> >
> > sparaig wrote:
> > > --- In [email protected], "sparaig" <sparaig@> 
wrote:
> > >   
> > >> --- In [email protected], Vaj <vajranatha@> wrote:
> > >>     
> > >>> Steve Job's announced earlier today.
> > >>>
> > >>>
> > >>>
> > >>> The iPhone
> > >>>       
> > >> Is it based on MacOS X like the Apple TV is, I wonder? THAT 
would be a scaleable 
> product. 
> > >>     
> > > It's 
> > >   
> > >> basically a tablet PC/phone combo sans handwriting 
recognition, as far as I can tell.
> > >>
> > >>     
> > >
> > > And yes it is. Apple's apparently now got a scalable MacOS X 
that works from iPhones 
> to 
> > > servers.
> > More likely a form of Linux.  They probably already have built a 
version 
> > of Linux that looks like the MacOS.  They probably would have 
gone with 
> > Linux over Unix if SCO hadn't been scaring everyone.   And they 
would 
> > have a lot more companies developing apps for the Mac too.
> > 
> 
> How's that GPL for value-added stuff linked to the libraries?
> 
> > Many consumer electronics devices like this start out with a 
small 
> > implementation of Linux running a prototype.  They may even ship 
this 
> > way and eventually everything is put into a chipset instead.
> >
> 


> So you think it's really Linux even though Jobs explicitly claimed 
it was MacOS X?
>


**************

The NYTimes tech columnist doesn't have any problem stating 
unequivocally that the Iphone software is Mac OS X-based:

http://www.nytimes.com/circuitsemail?8cir&emc=cir

1. State of the Art: Apple Waves Its Wand at the Phone
==========================================================

Remember the fairy godmother in "Cinderella"? She'd wave her 
wand and turn some homely and utilitarian object, like a 
pumpkin or a mouse, into something glamorous and amazing, 
like a carriage or fully accessorized coachman.

Evidently, she lives in some back room at Apple.

Every time Steve Jobs spies some hopelessly ugly, complex 
machine that cries out for the Apple touch - computers, say, 
or music players - he lets her out.

At the annual Macworld Expo in San Francisco, Mr. Jobs 
demonstrated the latest result of godmother wand-waving. He 
granted the wishes of millions of Apple followers and 
rumormongers by turning the ordinary cellphone into ... the 
iPhone.

At the moment, the iPhone is in an advanced prototype stage, 
which I was allowed to play with for only an hour; the 
finished product won't be available in the United States 
until June, or in Europe until the fourth quarter. So this 
column is a preview, not a review. 

Already, though, one thing is clear: the name iPhone may be 
doing Apple a disservice. This machine is so packed with 
possibilities that the cellphone may actually be the least 
interesting part. 

As Mr. Jobs pointed out in his keynote presentation, the 
iPhone is at least three products merged into one: a phone, a 
wide-screen iPod and a wireless, touch-screen Internet 
communicator. That helps to explain its price: $499 or $599 
(with four or eight gigabytes of storage).

As you'd expect of Apple, the iPhone is gorgeous. Its face is 
shiny black, rimmed by mirror-finish stainless steel. The 
back is textured aluminum, interrupted only by the lens of a 
two-megapixel camera and a mirrored Apple logo. The phone is 
slightly taller and wider than a Palm Treo, but much thinner 
(4.5 by 2.4 by 0.46 inches).

You won't complain about too many buttons on this phone; it 
comes very close to having none at all. The front is 
dominated by a touch screen (320 by 480 pixels) operated by 
finger alone. The only physical buttons, in fact, are volume 
up/down, ringer on/off (hurrah!), sleep/wake and, beneath the 
screen, a Home button. 

The iPhone's beauty alone would be enough to prompt certain 
members of the iPod cult to dig for their credit cards. But 
its Mac OS X-based software makes it not so much a smartphone 
as something out of "Minority Report."

Take the iPod features, for example. As on any iPod, 
scrolling through lists of songs and albums is a blast - but 
there's no scroll wheel. Instead, you flick your finger on 
the glass to send the list scrolling freely, according to the 
speed of your flick. The scrolling spins slowly to a stop, as 
though by its own inertia. The effect is both spectacular and 
practical, because as the scrolling slows, you can see where 
you are before flicking again if necessary. 

The same flicking lets you flip through photos or album 
covers as though they're on a 3-D rack. All of this - photos, 
music collection, address book, podcasts, videos and so on - 
are synched to the iPhone from Apple's iTunes software 
running on a Mac or Windows PC, courtesy of the 
charging/synching dock that is included. 

Movies are especially satisfying on this iPod. That's partly 
because of the wide-screen orientation, and partly because 
the screen is so much bigger (3.5 inches) and sharper (160 
pixels per inch) than those on other iPods. 

The iPhone can get onto the Internet in two ways: using Wi-
Fi, at least when you're in the presence of a wireless hot 
spot, or using Cingular's disappointingly slow Edge network. 

That's right: the iPhone's exclusive carrier will be 
Cingular. (Nor is the phone "unlocked"; you can't use it with 
any other carrier.) At least it's a quad-band G.S.M. phone, 
so it will work overseas. 

You can also conduct text-message conversations that appear 
as a continuous chat thread. And like any smartphone, the 
iPhone can download e-mail from standard accounts at regular 
intervals. In fact, Yahoo will offer free "push" e-mail - 
that is, messages will arrive on the iPhone in real time, 
just as on a corporate BlackBerry.

The iPhone is not, however, a BlackBerry killer. The absence 
of a physical keyboard makes it versatile, but also makes 
typing tedious.

Instead of raised alphabet keys, you get virtual keys on the 
screen. They're fairly small, and of course you can't feel 
them. So typing is slow going, especially for the fat of 
finger. 

Fortunately, you don't have to be especially precise. Even if 
you hit the wrong "keys" accidentally, the super-smart 
software considers adjacent keys - and corrects your typos 
automatically. If what you actually managed to type is 
"wrclme," the software proposes "welcome." You tap the Space 
bar to accept the fix. It works beautifully.

The real magic, however, awaits when you browse the Web. You 
get to see the entire Web page on the iPhone's screen, 
although with tiny type. To enlarge it, you can double-tap 
any spot; then you drag your finger to scroll in any 
direction.

Alternatively, you can use a brand-new feature that Apple 
calls multitouch: you slide your thumb and forefinger 
together (like pinching) or apart on the glass. As you do so, 
the Web page before you grows or shrinks in real time, as 
though it's printed on a sheet of latex. It works with 
photos, too, and it's wicked cool.

All of this is cooked up with Apple's traditional secret 
sauce of simplicity, intelligence and whimsy. It's these 
ingredients, not the features themselves, that inspire such 
technolust in Applephiles. 

For example, voice mail messages appear in a list, like an e-
mail in-box; you can listen to them in any order. A proximity 
sensor turns off the touch screen when the phone is up to 
your ear, saving power and avoiding accidental touches. The 
screen image rotates when you turn the phone to see, for 
example, a landscape-orientation photo. A light sensor 
brightens the screen in bright light. Finger smudges and 
streaks are inevitable, but are visible only when the screen 
is turned off. (They disappear with a wipe on your sleeve.)

The speaker is on the bottom edge, rather than the back, 
where it would be muffled when the phone is set down. The 
optional tiny Bluetooth wireless earpiece has its own little 
charging hole in the iPhone's charging/synching dock - and it 
snaps in magnetically for convenience. Apple says that this 
earpiece "pairs" with the iPhone automatically, sparing you 
the usual ritual of pressing buttons in a baffling sequence. 

Nonetheless, the iPhone won't be the smartphone for 
everybody. You may well consider the Cingular exclusivity or 
the price a deal-breaker. You may also be disappointed that 
the iPhone can't open Microsoft Office documents, as the Treo 
can (although Apple says it can open PDF documents), or 
wonder why it's not a 3G cellphone that can exploit higher-
speed, next-generation cellular towers as they arrive in the 
coming years. And you may worry about putting all your 
digital eggs into one losable, droppable, glass-front basket.

Note, too, that the software is still unfinished, and many 
questions are still unanswered. Will you be able to turn your 
own songs into ring tones? Will there be a voice recorder? 
Will the camera record video? Can you use Skype to make free 
Internet calls? Will the battery really last for five hours 
of talking, video and Web browsing (or 16 hours of audio 
playback)? Will you someday be able to buy songs and videos 
from the iTunes Store right on the phone? 

At this point, Apple doesn't yet have the answers, or isn't 
revealing them. 

What it does have, however, is a real shot at redefining the 
cellphone. How many millions of people are, at this moment, 
carrying around both an iPod and a cellphone? How many would 
love to carry a single combo device that imposes no feature 
or design penalties? Considering that the cellphone is many 
people's most personal gadget, how many would leap at the 
chance to replace their current awkward models with something 
with the class, the looks and the effortlessness of an iPod?

Apple has done its part: it has packed more features into 
less space, and with more elegance, than anyone before it. 
The rest is up to the godmother.



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