FarCry has a lot of redundant code in it. It's left there primarily for
backward compatability -- its a very extensible environment and
difficult to know what people have used what.. or are relying on what code.
We have a process in place for retiring deprecated code. We'll be
looking at tidying up a lot of the redundant code in 3.x as part of
ongoing maintenance releases. Please feel free to nominate what appears
to be completely redundant code for removal by posting a bug to
http://bugs.farcrycms.org:8080
-- geoff
http://www.daemon.com.au/
Jacobs, Seairth J. CTR MARMC 1232 wrote:
Farcry 3.0 seems to contain several v2.3 cfm files that are not being
used. Is this true and which ones are they? I would like to remove
them, partly to make it easier to navigate the production code but
also to reduce the overall package size.
Seairth Jacobs
CACI, Inc.
Mid-Atlantic Regional Maintenance Center
Code 1232 / (757)443-3872x1673
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