It might be worthwhile creating a custom type for an "image group". That
would allow you to define webskins that output xml, or an html slideshow, or
a thumbnail table, etc. It would also mean that url access would
automatically be available via /index.cfm?objectid=#imagegroupid#.

Blair

On 5/10/07, John Beynon <[EMAIL PROTECTED]> wrote:
>
>
> so my immediate requirement...
>
> I want to collect together a group of images - and then retrieve them
> and turn the output into XML for use with SlideShowPro.
>
> In my old CMS i'd create a page, relate some images to it and then
> when i need the xml i'd know the pageid i'd need to get the related
> images from and go from there.
>
> At the moment (Farcry 4) I've created a node under my images branch
> called rotations and uploaded the images into there. I've been digging
> around the dmNavigation and tree libraries but can't figure out a way
> to get the objects beneath the branch...
>
> or maybe i could do it similar to my current way and create a page in
> the site, relate the images to that and go from there...but then all i
> see is objectIDs when i dump the page so how do i only retrieve image
> objects related to a page?
>
> i think the main difficulty I've got is likening scenarios between the
> two products...
>
> cheers,
>
> john.
>
>
>
> On 5/10/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >
> > On May 10, 9:02 pm, "John Beynon" <[EMAIL PROTECTED]> wrote:
> > > ok, so i'm coming from a different CF Content management system so
> > > adding/contributing content is not a problem - FarCry is awesome for
> > > that, it's the getting info out of Farcry that i'm having difficulties
> > > getting my head around....I'd be happy to work with you on it, i think
> > > i'm getting there...but slowly
> > >
> > > i'll put together a list of what i'd like to see...i'm sure it's not
> tough one
> >
> > That would be great!  I'm really interested in trying to articulate
> > FarCry concepts in a way that makes sense to people.  All to often
> > we're so indoctrinated in the FarCry way that things that make perfect
> > sense to me are double-dutch to anyone coming fresh to the
> > framework.
> >
> > The last place I want folks learning FarCry is by trawling through
> > *core*.  We do things in the framework a particular way to try and
> > make life easy for developers *using* the framework -- so trying to
> > emulate *core* is often completely the wrong way of setting about
> > doing things if you know what I mean.  With any luck plugins will make
> > a big difference in that very often these are really just like
> > straight farcry projects.  Of course better documentation would be
> > ideal :)
> >
> > All the best,
> >
> > -- geoff
> > http://www.daemon.com.au/
> >
> >
> > >
> >
>
> >
>

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