Sometime the tracer dialog box is in my way, so just for fun, I made it
dragabble.
Before jQuery I would not even dared myself to consider entraining the idea.
Those that know jQuery would not be surprised to know it only took one line,
actually not even a line, but an attribute.
farcry/core/tags/farcry/webskinTracer.cfm (~line67)
$j('##tracer').dialog({
autoOpen: true,
width:320,
height:500,
title:'Webskin Tracer',
bgiframe: true ,
*draggable: true*
Gotta love the jQuery
On 24 January 2010 01:22, Chris Kent <[email protected]> wrote:
> I agree - the webskin tracer is a big timesaver and very useful tool
> to see what skins are in play, including timings.
>
> Also the webtop UI changes, standardising on jQuery and the content
> overview overahaul are very big improvements.
>
> Chris.
>
> On Jan 23, 5:41 am, AJ Mercer <[email protected]> wrote:
> > ... and the webskin tracer . O-M-G!!
> >
> > That is super sweet with extra saccharin
> > Just saved he a huge headache.
> >
> > On 23 January 2010 10:51, AJ Mercer <[email protected]> wrote:
> >
> >
> >
> >
> >
> > > I thought I found a bug in the webtop where I could just go and edit an
> > > object that had been approved.
> >
> > > But in the new streamlined approach to content management in the farcry
> 6
> > > webtop, it eliminates the step of having to create a draft object.
> >
> > > It has, what Geoff calls, a 'call to action' button for the common task
> > > that is done on the object.
> > > For a page - Edit.
> >
> > > To the right of the title it displays the Status of the object and if
> in
> > > draft, a link to the approved object.
> >
> > > Well done Matthew and the rest of the Daemonite crew - lovin' your work
> :-D
> >
> > > --
> > > AJ Mercer
> > >http://webonix.net
> > >http://twitter.com/webonix
> >
> > --
> > AJ Mercerhttp://webonix.nethttp://twitter.com/webonix
>
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--
AJ Mercer
http://webonix.net
http://twitter.com/webonix
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