Brendan: when can we look forward to the walkthrough on custom PLPs you hinted towards in your custom type walkthrough.

BTW for anyone who hasn't followed Brendan's walkthroughs closely, there's a lot of FarCry best practices in there that everyone should be noting down.

On that note, and riding on the back of the worlds current obsession with design patterns, I think we should compile a list of FarCry best practices. Just a description of a specific problem, the best way to solve it and why. Maybe we could post the problem, and allow mailing list members to post the answer (and multiple answers). Once the best solution is found, you can cull the other solutions (or at least bring the best solution to the top of the stack). I've found the mailing list archives aren't the best tool for finding this quality information, and a central repository would help to shallow the learning curve. Any supporters or do I have my head in the clouds?

Another question for those who have done ecomm in FarCry: did you create a price type, and what interface did you make to create/edit prices associated with objects? (i'm talking multiple prices for a single product... like multiple colours options for a jumper) From what I can tell, you'd need separate lists for products and prices in a custom tab (similar to brendans photo gallery). I would like to make it so you could add prices to a product by editing the product (which would seem most logical). Can you do this sort of thing with a custom PLP or could you use the tree, and create price objects as descendents of the product? (which would also seem logical).

Also, I have heard it hinted that you can auto-thumbnail dmImage objects with the ImageJ plugin . Any hints on how I'd go about enabling/implementing this?

Anybody implemented a way for the public to create objects? (for example a product review ala Amazon....)

Ben: why are the Aura templates' doctypes XHTML when soEditor only produces HTML4? I think it would be wise (as painful as it is) to set the default doctype to HTML4 trans until we have a XHTML wysiwyg editor. As soon as htmlArea 3 comes out of beta I'll be trying get that running in FarCry and also a few plugins for it to support the extra FarCry functionality.

Sorry about all the q's... as you can probably tell I've spent most of the past week playing with FarCry and I have hundreds of ideas floating round up there.

I've also made a list of quirks, usability and others, that I've found during my n00b FarCry experiences. I'll post them up in a few weeks.

cheers
- tim


--- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED]

Reply via email to