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Hey Tom -
Im aware of these issues but haven't been able to schedule in the time to fix them. Thanks for the reminder though :) I will make sure you get the fixes prior to the next release if possible as its obviously causing you grief.
Paul
>>> [EMAIL PROTECTED] 22/10/2003 7:40:42 am >>> In troubleshooting some "Trash" problems I've come across a problem with
---"tags\navajo\move.cfm". Something is not quite right with the tree refresh scripting. If you click "Send to trash" from the Overview page you'll receive a JS error (especially if you have debugging turned on). If you select "Send to trash" from the right click menu options, the tree does not refresh, no error, it just doesn't refresh. I should mention that in both cases the object in question *is* correctly moved to the trash, it just doesn't appear that way. This leads many of my users to think that the process failed, so they naturally try and send the object to trash again....and again....and again. Now for the fun part..It appears that if you send an object to trash that's *already in the trash* it has the interesting side affect of making an *extra* entry in "dmNavigation_aObjectIDs" with the sequence number incremented by one. It appears to do this each time. At this point I'm not sure what kind of a side affect this may or may not have? But considering my problems with "Trash" lately I'm highly suspicious. What do ya reckon the problem is with the Tree refresh? ~Tom --- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] |
- [farcry-dev] Re: Send to trash and no tree refresh Paul Harrison
- [farcry-dev] Re: Send to trash and no tree refresh Tom Cornilliac
