Chris Kent wrote: > I like the look of Spaw, but before spending too much time investigating > it fully I was wondering what is the procedure to introduce a new rich > text editor into Farcry? I am assuming that it would require some > modifications to the Farcry_Core and this would make it harder to > implement future releases of Farcry.
We generally have a policy of making all rich text editors available. We then just make a config option to enable one or other editor. The currently supported editors include: SoEditor Lite, SOEditor Pro, Ektron, and a Java editor Paul recently integrated.
We've been talking about integrating SPAW -- though I'm not sure how far we got with that -- Brendan?
-- geoff http://www.daemon.com.au/
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