Are you referring to the "aObjectIds" error that happens when you search for an object whose type does not have an array table?
I don't think this problem is related (or at least I can't make the connection). I'm not ready to point fingers at specific code yet, but I will say that I've been able to replicate the corruption by running the new "Empty Trash" feature. I'm going to have a close look at empty trash this evening. ~tom > -----Original Message----- > From: Gary Menzel [mailto:[EMAIL PROTECTED] > Sent: Wednesday, January 21, 2004 2:40 PM > To: FarCry Developers > Subject: [farcry-dev] RE: Rogue Associated Objects > > > > My trash node is acting very weird today and I just discovered why but I > > don't *yet* now how it happened. It seems I've got "Rogue Associated > > Objects" under my Trash node. > > I wonder, Tom, if this could also be causing a similar problem with > searching for an object ID. > > We seem to get an error (on V2.0 - sorry, can't replicate it from home to > produce the error) that causes a CFMX error to be displayed. We haven't > reported it yet because it isn't critical in operations. > > Just wondering what your opinion is on that. > > Regards, > Gary Menzel > > > --- > You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] > To unsubscribe send a blank email to leave-farcry-dev- > [EMAIL PROTECTED] > > MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia > http://www.mxdu.com/ + 24-25 February, 2004 --- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
