I've been following the Typo3 discussion, and while I agree that FarCry
would benefit from some additional features, what I as a FarCry
developer would love to see is a set of coding standards and some sort
of consensus on architecture. One of the hardest things, I've found,
while learning FarCry is getting a grip on the architecture. I realize
that FarCry is in a growing stage, but as it stands now the architecture
is very rough and lacks any overarching design consistency. I think if
we were to work on the core, making it easier to understand, use, and
extend, we would see more extensions.

Just my .02

--Nathan

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