I've been following the Typo3 discussion, and while I agree that FarCry would benefit from some additional features, what I as a FarCry developer would love to see is a set of coding standards and some sort of consensus on architecture. One of the hardest things, I've found, while learning FarCry is getting a grip on the architecture. I realize that FarCry is in a growing stage, but as it stands now the architecture is very rough and lacks any overarching design consistency. I think if we were to work on the core, making it easier to understand, use, and extend, we would see more extensions.
Just my .02 --Nathan --- You are currently subscribed to farcry-dev as: [EMAIL PROTECTED] To unsubscribe send a blank email to [EMAIL PROTECTED] MXDU2004 + Macromedia DevCon AsiaPac + Sydney, Australia http://www.mxdu.com/ + 24-25 February, 2004
