Hi,
I don't know if this will help at all, but we have experienced seemingly the
same problem. When creating nodes and moving them between sections and changing
their order, the function to change order stopped working. To get out of this, I
used fix tree levels, which reinstated the move function but left a number of
nodes in the incorrect order. They didn't move out of their parent node but the
order of nodes was scrambled in quite a few places.
Cheers,
Natalie
Geoff Bowers
<[EMAIL PROTECTED]
au> To
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m.au
Subject
[farcry-dev] Re: fixtree resorts nodes
03/06/04 11:41 AM
Please respond to
"FarCry Developers"
<[EMAIL PROTECTED]
aemon.com.au>
Michael @ Four Eyes wrote:
> From our experience, when we have trees the at are deep (say 10 levels down)
> and we start moving nodes around the tree get corrupted quite regularly, so
> we fix tree.
Well this is definitely not a good thing. Can you give us a set of
steps to reproduce the issue?? We've worked very hard to remove tree
corruption altogether -- but if you're seeing it in you app we're
obviously missing something.
-- geoff
http://www.daemon.com.au/
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