I've fixed this problem by making some very minor changes to the core:
farcry_core\tags\farcry\richTextEditor.cfm

The only change is to add HTMLEditFormat function around all the
#attributes.values# in the textareas - and in the settings for the
rich text editors.

I've added it to all editors expect for eoPro4 which already had the changes.

I've attached the updated file, it needs a bit of testing in all the
different RTE's but shouldn't cause any major problems.

Kind regards,
Mark Lynch


On Mon, 18 Oct 2004 23:25:37 +1000, Mark Lynch <[EMAIL PROTECTED]> wrote:
> 
> 
> I'm trying to write an article on simple HTML for use in farcry - but
> all of the entities i.e. &lt; that I need to use for the examples keep
> getting transformed back to their html entities - i.e. <.
> 
> It there any way to prevent this in farcry - I've know I've come
> across this problem before with a system I've developed, and I think
> the fix was to use the cf function HTMLeditformat() inside every input
> and text-area function.
> 
> So I suppose the question is - is this something that is already
> implemented in Farcry or is is something that needs to be done? To
> prevent the conversion of entities to their html equivalent.
> 
> I know most users of farcry wouldn't be affected by this functionality
> as it mainly rears it's head when writing about HTML - but it also
> shouldn't affect anyone either.
> 
> Cheers,
> Mark
> 
> --
> www.lynchconsulting.com.au
> 
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Attachment: richTextEditor.cfm
Description: Binary data

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