Good guess!
I wonder if most farCry developers are using the Aura idea of css selector names matching div tag ids.
If so, maybe something like this would work as a way of showing non-developer users what is possible. . . http://www.backupcontent.com/css.cfm
From: Jeff Coughlin <[EMAIL PROTECTED]>
Reply-To: "FarCry Developers" <[EMAIL PROTECTED]>
To: "FarCry Developers" <[EMAIL PROTECTED]>
Subject: [farcry-dev] Re: css editor and Farcy install "Site Template" option
Date: Wed, 17 Nov 2004 00:25:15 -0500
Mark Ireland wrote:This is a cool idea. Could FarCry include a rudimentary css editor that showed how a skin might be changed? Say as a demo of how content and style are seperate in FarCry. I am thinking it could make these Templates look flexible.
Technically you can edit your css files if you use dmCSS (importCSS) rather than statically calling the css files from the webskin templates. The editor is nothing fancy though, just a <textarea>. Though I'm guessing thats not what you're looking for.
Speaking of dmCSS I'm thinking of modifying it to allow "media" as a field (so that a developer can set the media type for each style sheet). There are a few core files that must be edited though (pretty simple to do actually). I sent Geoff Bowers an email requesting if he'd mind if the modification was added to the core (so its not overwritten on me during the next upgrade). I think other developers work with web standards (css2, pre-css3, etc) would benefit from the option as well. Just waiting for a return email :)
-Jeff C.
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