Jeff Coughlin wrote:
You have to edit a lot of files in the Farcry core. If you're looking to do it yourself I'd suggest looking at the Farcry 2.3 code and follow all of the code for one of the editors. You'll need to do a bit of javascript editing as well in Farcry, so make sure you're comfortable with that first before tackling it. Perhaps some who is familiar with all of the files used wouldn't mind listing them here for you (would make things a lot easier).

You could get away without modifying any farcry core code.

Take a copy of richTextEditor.cfm from farcry_core/tags/farcry and place it in you application directory structure. See other posts earlier today on suggestions of where to place custom tags.

Create a custom config for any options you wish to offer.

You can then modify this application specific richTextEditor.cfm to include whatever WYSIWYG editors you wish to use.

This can then be used by any custom data types or extended core data types, my modifying the body.cfm plp step to call your new richTextEditor.cfm.

Geoff & Daemon, maybe there is a case for allowing an application specific richTextEditor.cfm call in a similar way to other calls - eg. login.cfm and floatmenu.cfm . This will allow everyone to plug in whatever WYSIWYG editors they wished to use without having to look at core. This should be simple and could find its way into 2.3, please please please.

Chris.

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