http://www.mail-archive.com/[email protected]/msg02480/bjmenu.js

________________________________

From: [EMAIL PROTECTED] on behalf of Brant Winter
Sent: Mon 3/14/2005 7:36 PM
To: FarCry Developers
Subject: Spam:[farcry-dev] Re: Building Menu



Hi - Can you throw us the js file ???

 

Kind Regards,

 

Brant Winter

 

________________________________

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Redpath
Sent: Tuesday, 15 March 2005 5:31 AM
To: FarCry Developers
Subject: [farcry-dev] Re: Building Menu

 

I used this a while back and got it running with out too much trouble

 

info also here: 

http://www.mail-archive.com/[email protected]/msg02480.html

________________________________

From: [EMAIL PROTECTED] on behalf of Michael J. Sammut
Sent: Wed 10/27/2004 2:01 PM
To: FarCry Developers
Subject: Spam:[farcry-dev] Brain Jar Header menu tag

I do not know if this will be helpful to anyone, but some time ago we
formatted the brain jar tag into a really simple custom tag.  This is a
really bare bones menu tag, but does the trick and cleans up real well
if you tweak the CSS.

The CF code was done by Chris Kent and then a few updates here and there
to make it a tag by me.  Any tweaks or thoughts are welcome.


Again a thanks to Chris my Jedi Friend!!!!




[Place in the header of template to whatever is your path to the css and js]

<link rel="stylesheet" type="text/css" href="/css/bjmenu.css"
media="screen" />

<SCRIPT type="text/javascript" src="/js/menu/bjmenu.js"></SCRIPT>


[Place _bjmenu.cfm in a folder of your choice and call in the tag
wherever you want the nav to show]

<cfmodule
template="/farcry/#application.applicationname#/webskin/includes/_bjmenu.cfm"
          root="#application.navid.home#"
           showHome="no"
           delimiter="&nbsp;|&nbsp;">



[Two recommendations.  1)  Do not wrap a cfoutput around the tag  2) If
your tree is big, cache the nav.]


--
Regards,
Michael J. Sammut
________________________________________________

F O U R  E Y E S  P R O D U C T I O N S
think | plan | create :: web site design & development :: NYC

E. [EMAIL PROTECTED] | T: 718.254.9557 ext. 101 | F: 718.254.0399

W. http://www.foureyes.com

________________________________

From: [EMAIL PROTECTED] on behalf of Brant Winter
Sent: Sun 3/13/2005 8:01 PM
To: FarCry Developers
Subject: Spam:[farcry-dev] Re: Building Menu

Claudio - I am in the process of getting these drop down menus working. I
have some code that has been posted on these lists, and I sort of have them
half working. I will post my findings here for you when I am done. Should be
in the next few days. There is a distinct lack of examples about for these
very well sort after menus for farcry. I have been following the lists for
almost 12 months and after repeated questions about the drop down menus for
farcry, I still see no examples listed anywhere on the internet !

Regards,
Brant Winter


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of claudio
rosemffet
Sent: Monday, 14 March 2005 9:58 AM
To: FarCry Developers
Subject: [farcry-dev] Re: Building Menu

any suggestion ..??
please comment your experience here, because I'm a little confused about
it.
thanks..!

> The template with FarCry only has the top level menu.
>
> You need to delve into the Cold Fusion if you want a drop-down menu
system.
>
> You also need to decide which (out of the many, many, many
> javascript/dhtml/css) menu system you want to use.
>
> A few people on this list have implemented some before.  You could
> have a look at the archives and see what people have suggested.
>
> Regards,
> Gary Menzel


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