On 4 May 2006, at 00:25, Rob Taylor wrote:

Alvaro Saurin wrote:

Hi,

I am going to propose a project to the Adium team for the SoC'06. It
will consist on the implementation of Jingle for Adium but, during the last days, we have been discussing what is the right way of implementing
this, and we have found several possible solutions. Some people have
defended the idea of using LibGaim, as it is supposed to be about to
include support for Jingle with the help of FarSight.

But, in my view, the use of FarSight can present some problems in Mac. AFAIK, FarSight is based on the idea of plugins for GStreamer, and the use of GStreamer in Mac would be a mad idea. It is a nice framework for Linux, but it can not be safely used in Mac. I don't know what is the Mac support level, but it is probably not the first priority for their developers. They use their own codecs (or from external libraries like ffmpeg, libdv...), and they will never be as efficient or problem- free
as the QT equivalents.

GStreamer on Mac seems to be being worked on, and by core Gstreamer
hackers! See:
http://zaheer.merali.org/articles/2006/04/27/osx-audio-with- gstreamer-0-10

Ok. I'll take a look. Thanks.

On the other hand, the implementation of Jingle could be quite easy with the use of QuickTime. Besides the fact of using highly optimized codecs,
a couple of lines is all we need for opening a SDP descriptor with
QuickTime. To create an SDP of our audio/video source is also very
simple, and QuickTime will handle all the RTP stuff in a painless way.

I'm afraid you're underestimating the complexity of hooking up libjingle
- you basically need to hook it in *instead* of using a socket. I have
no idea how possible it is to make custom network sinks for quicktime,
but this is what would be required.

As far as I can understand from the JEP-0167, Jingle handles the session negotiation and control, the mapping to a SDP. The transport protocol will be done with something like RTP. Right? So, in my view, I don't need to put libjingle instead of a socket. I need to talk to linjingle, use it for controlling the session and, at some point, for obtaining a SDP-equivalent description of the other endpoint. Then, I can open it with QuickTime. On the other hand, I can open my QuickTime device and publish my SDP-equivalent descriptor.

Am I missing anything?

The other aspect is that libjingle is heavily threaded, so that could
well be an issue with quicktime - you get all sorts of possibilities for
weird thread interactions - I know we've had to spend a lot of time
looking at this.

Well, I don't want to many control at libjingle. It would be a slave of my library, used for control and signaling.

You don't actually use SDP for Jingle - Jingle is to XMPP what SDP is to
SIP.

Yes, but as it is supposed to be a mapping, I guess I can safely interchange both terms... :-?

So, there are several questions regarding the use of libGaim + FarSight
with Adium. Do you think it could be possible to implement this
optimization for the Mac platform, avoiding the use of GStreamer? What
is the dependency degree of FarSight on GStreamer? Would it be needed
for other protocols anyway? Is all the transport done at the FarSight
level or is it done by GStreamer?

Farsight is very much tied to Gstreamer - if you took out all the
gstreamer based coded, I'm afraid there would be nothing left!

Ok.

I would encourage you to test out the Mac OSX GStreamer stuff from the
link above. If that works well for you, then I'd suggest you just use
GStreamer and farsight, as we've already done the hard work ;)

I'll do. Thanks.


Alvaro

--
Alvaro Saurin <[EMAIL PROTECTED]> <[EMAIL PROTECTED]>





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