Hi Albert,

Wow, thanks for bringing VST support up to the level of LV2 support!

As always, it was a pleasure to follow your README file and get everything installed. Sorry if this question is "politically incorrect" on this list, but do you or anyone happen to know the easiest way to get VST support going in Logic Pro X on the Mac? It appears the default behavior is to silently ignore all VST plugins.

Yes, in my experience, companies prefer the BSD or MIT license, since they can run with that without divulging proprietary source. I slightly prefer the MIT license (at least the version I read long ago) because it encourages sharing bugfixes upstream (though not in a binding way).

Cheers,
Julius

At 02:46 AM 12/6/2014, Albert Graef wrote:
Hi everybody,

as I've been playing around with some commercial DAWs lately, which don't support LV2, I felt the need to have something like faust-lv2 for VST plugins. First I gave Yan Michalevsky's new vst.cpp architecture a try, which he presented at LAC 2014. Yan's architecture has a very cool portamento feature (you can listen to that at <http://stanford.edu/~yanm2/music/faustloop.mp3>http://stanford.edu/~yanm2/music/faustloop.mp3), but it didn't really work very well for my own stuff since vst.cpp doesn't handle multi-channel MIDI data, and AFAICT it also lacks the automatic MIDI controller assignments and MTS tuning features in faust-lv2.

It would have been quite a lot of work to add all this to Yan's architecture, so I set out to port my own faust-lv2 to VST instead, which was surprisingly easy. This is up now at <https://bitbucket.org/agraef/faust-vst>https://bitbucket.org/agraef/faust-vst. There's a Makefile, the architecture itself, a faust2faustvst helper script and some examples. Users of faust-lv2 should feel right at home; any kind of effect or instrument plugin which works with faust-lv2 should just take a recompile to turn it into a full-featured VST. (As with Yan's architecture, this requires Steinberg's SDK, though. Links to that are provided in the README.)

Note that, as with Yan's architecture, there's only a single architecture faustvst.cpp which does both VSTs and VSTis; for instrument plugins, you just specify the NVOICES option at compile time, or run faust2faustvst -nvoices, or put the nvoices meta key into the Faust source itself.

I've tested the new architecture on both Linux and Mac OS X with Ardour3, Bitwig, Reaper, Qtractor and Tracktion, and it seems to work fine. Windows support should be a piece of cake, I'll probably do that some time, but I wouldn't mind if someone beats me to it. ;-) Other items on the TODO list are to integrate OSC and HTTPD support, and adding Yan's portamento feature to faust-dsp.

Yann, feel free to add faustvst.cpp and faust2faustvst to the Faust sources, and it would be great if this could be added to the online compiler as well. I chose the somewhat bulky names so that they don't conflict with Yan's stuff.

One issue I'm still grappling with is the license. For now, I decided to keep the LGPL which faust-vst inherited from faust-lv2. This is also what most other architectures use, but it makes proprietary uses difficult, unless a commercial developer is willing to give away the Faust source of a plugin. I'm interested in hearing everybody's thoughts on this. Do we want to promote the use of Faust for proprietary plugins? Julius, what are you thoughts on this, specifically concerning VST? Yan released his architecture under the 3-clause BSDL, I guess that this was this done to facilitate commercial uses?

Enjoy. :)
Albert

--
Dr. Albert Gr"af
Computer Music Research Group, JGU Mainz, Germany
Email: Â <mailto:aggr...@gmail.com>aggr...@gmail.com
WWW: Â Â <https://plus.google.com/+AlbertGraef>https://plus.google.com/+AlbertGraef
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Julius O. Smith III <j...@ccrma.stanford.edu>
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CCRMA, Stanford University
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