Hi Faust folk!

When using Xcode 7 on an older versions of OSX a setting of 
MACOSX_DEPLOYMENT_TARGET="" will result in the compiler building an AudioUnit 
that will only run on OSX 10.11.

The following small patch works around the issue by explicitly setting the 
FaustAU Xcode project to target OSX 10.6 and later:

----

diff --git a/architecture/AU/FaustAU.xcodeproj/project.pbxproj 
b/architecture/AU/FaustAU.xcodeproj/project.pbxproj
index cc3c02b..8c3fec9 100644
--- a/architecture/AU/FaustAU.xcodeproj/project.pbxproj
+++ b/architecture/AU/FaustAU.xcodeproj/project.pbxproj
@@ -880,7 +880,7 @@
                                ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
                                CLANG_ENABLE_OBJC_ARC = NO;
                                HEADER_SEARCH_PATHS = /usr/local/include;
-                               MACOSX_DEPLOYMENT_TARGET = "";
+                               MACOSX_DEPLOYMENT_TARGET = 10.6;
                                SDKROOT = macosx;
                        };
                        name = Development;
@@ -891,7 +891,7 @@
                                ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
                                CLANG_ENABLE_OBJC_ARC = NO;
                                HEADER_SEARCH_PATHS = /usr/local/include;
-                               MACOSX_DEPLOYMENT_TARGET = "";
+                               MACOSX_DEPLOYMENT_TARGET = 10.6;
                                SDKROOT = macosx;
                        };
                        name = Deployment;
@@ -902,7 +902,7 @@
                                ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
                                CLANG_ENABLE_OBJC_ARC = NO;
                                HEADER_SEARCH_PATHS = /usr/local/include;
-                               MACOSX_DEPLOYMENT_TARGET = "";
+                               MACOSX_DEPLOYMENT_TARGET = 10.6;
                                SDKROOT = macosx;
                        };
                        name = Default;


----

All the best,
Antoine
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