Yes, by the way, I believe the top tool for making VST plugins from Faust
nowadays is the faust2faustvst script that comes with the Faust
distribution.
I generally place each Faust compilation product in its own .h file (C++),
and include that in my higher-level C++. Here is my Make rule for that:
# Options recommended by faustbench for iPad Pro (single) running iOS
# 10.3.1 and iPad 3 (single) running iOS 9.3:
FAUST = faust -vec -lv 0 -vs 16 -g
# In general, the Faust class name is the file name:
%.cpp : %.dsp
$(FAUST) -cn $(@:.cpp=) -a $(ARCH) $< -o $@
- Julius
On Sat, Jul 8, 2017 at 6:50 AM, mviljamaa <mvilja...@kapsi.fi> wrote:
> Using C++ libraries alongside Faust? How?
>
> Should I specify the DSP specification first, then have Faust compile to
> C++ and then modify the generated C++?
>
> Yes (https://ccrma.stanford.edu/~jos/faust/Generating_VST_Plugin
> _Faust.html)?
>
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--
Julius O. Smith III <j...@ccrma.stanford.edu>
Professor of Music and, by courtesy, Electrical Engineering
CCRMA, Stanford University
http://ccrma.stanford.edu/~jos/ <http://ccrma.stanford.edu/>
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