I wrote a plugin to emulate the SNES DSP. I experienced some GUI issues
(cannot check checkboxes by default, all controls become sliders in the
VST, and category tree structure missing (empty labels become 0x00), so
I'll port this plugin to something other than FAUST eventually...

Because fdelay()'s linear interpolation produces poor results, I'm
using fdelaylti instead. However I get instability and crashes when setting
up 8 fdelaylti instances * 2 stereo channels, each with an order over 8.
(Reducing the number of instances helps.)

I'm compiling this using http://faust.grame.fr/onlinecompiler/ to a Windows
VST (since FaustLive crashes on my PC). Windows 10 x64.

Code and testing details located at
https://gist.github.com/jamesli3397/f8f5868354458a6cbf1b98dcb4bedf21 .
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