> **** Letz, to answer your question (bold) : > > Me : 4) in Faust Playground (whichi is html based) on my Laptop, you provided > the possibility to EDIT the "blocks" (instruments or effects) and choose if I > want or not use the accelerometer... But, whatever I choose, it doesn't > change anything in the code. (and I did'nt find any parameters that could be > impacter by this).
It should : assuming I start with the following code, dropping it in FPG: ============= import("stdfaust.lib"); vol = hslider("Volume[acc:1 1 -10 0 10]", 0.5, 0, 1, 0.01); gain = hslider("Gain", 0.5, 0, 1, 0.01); process = _*vol*gain; ============= The « Volume » slider already has the [acc:1 1 -10 0 10] metadata, You see it because the slider button has a color. Then you can edit it. The « gain » slider does not have « acc » metadata. You can still edit it, uncheck the « off » box in the editor, edit the curve, then the DSP code is charged accordingly. > > **** Finally, do you all meet the same problem as me, when using > FaustPlayground online with a smartphone (I know I can export the application > for an Android, or iOS, but I wanter to try, in order to bypass being an > Apple developper ;-) !!! > - on Android : it works but the sound is very bad (is it just because my > phone is a cheap one ????) "scrch" sound over all over sounds (pb of > smartphone, of connexion, of ???) > - on iPhone 6 : the sound is not very good (less than my Android smartphone, > but still not usable) and at the end of the course of the sensor, it > "breaks", I mean, it sounds nearly as noise > - on iPad : test on two different ones : on 1) there is just a "charging page > of faustplayground", during about half an hour !!!!! ; on the 2) "webassembly > is not supported by your brower" whatever browser I choose (my iOS there is a > 10.3.1... and I can't upgrade it as it's too old....) > > Anyway, I must choose "not to use any online solution with my pupils", and > I'm a bit disappointed, as long as Faust offers so many functionnalities and > exports .... > > Virginie You mean running the FPG platform directly on the Android or iOS right? Then running a full Web browser with the embedded Faust compiler and WebAssembly support (which is probably still not uptodate..) is probably too much for now. Editing on FPG and compiling/deploying the native version is the way to go for now. Stéphane _______________________________________________ Faudiostream-users mailing list Faudiostream-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/faudiostream-users