Did you try faust2juce?  There's also faust2api. - jos

On Fri, Oct 25, 2019 at 8:20 AM Simon Hill <simonhill...@gmail.com> wrote:
>
> Hello! I’m a french sound engineer and developper getting started with FAUST 
> and JUCE. I just subscribed to this list, thanks for taking the time to read 
> :)
>
> I’m making a mobile (iOS/Android) app and would like to integrate DSP effects 
> made in FAUST inside my dsp processing chain, I don’t want the UI part.
>
> Ideally I would like a processBlock(float Buffer) or compute() function to 
> send by buffer to, and a way to access the parameters of my FAUST patch.
> I’m new to this so maybe this is not a good approach ?
>
> - I’ve tried compiling my .dsp patch to a JUCE plugin, but I get about 40k 
> lines of code I don’t need (UI etc…) and after getting some help from the 
> juce forum I managed to integrate it in a way that does not seem to be the 
> correct way (?) I’m posting the code below. Is this the expected way to use a 
> plugin generated with faust ?
>
> - I also tried compiling to source/cpp code, but I can’t figure out how to 
> compile this .cpp file and what should be included to make it work inside my 
> Juce app. This is probably really silly but I cannot compile this code, even 
> when including libfaust.a . What is the procedure to compile this code for 
> iOS and (in the future) Android inside juce?
>
> Sorry if these are noobs questions but I’ve been struggling with this for the 
> last few days! :)
> Thanks for reading!
>
>
> —
> Simon Hill
>
>
>
>
>
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-- 

Julius O. Smith III <j...@ccrma.stanford.edu>
Professor of Music and, by courtesy, Electrical Engineering
CCRMA, Stanford University
http://ccrma.stanford.edu/~jos/


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