I second Stéphane's recommendation of APIUI.h Here is my "faust2header.cpp" architecture file that converts .dsp to .h for integration into larger C++ projects:
#include <faust/dsp/dsp.h> #include <faust/gui/APIUI.h> <<includeIntrinsic>> <<includeclass>> - Julius On Mon, Dec 28, 2020 at 1:07 AM Stéphane Letz <l...@grame.fr> wrote: > You cal possible use APIUI here : > https://github.com/grame-cncm/faust/blob/master-dev/architecture/faust/gui/APIUI.h > > (even it it is possible a bit « too much » for you use case) > > Stéphan e > > > Le 28 déc. 2020 à 09:45, Till Bovermann <lf...@lfsaw.de> a écrit : > > > > Season's greetings! > > > > I was wondering if there is any documentation of the header files to be > included into arch-files. > > I am particularly interested to find a UI header that, unlike > "faust/gui/MapUI.h", stores > > min, max, step, etc. > > of active gui elements. > > > > cheers and thanks for any help > > Till > > > > > > -- > > Till Bovermann > > > > https://tai-studio.org | http://lfsaw.de | > https://www.instagram.com/_lfsaw/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > Faudiostream-users mailing list > > Faudiostream-users@lists.sourceforge.net > > https://lists.sourceforge.net/lists/listinfo/faudiostream-users > > > > _______________________________________________ > Faudiostream-users mailing list > Faudiostream-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/faudiostream-users > -- "Anybody who knows all about nothing knows everything" -- Leonard Susskind
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