I remember something similar which was fixed I think. Which Faust version are 
you using ?

Possibly also ask the question on Faust Slack:

https://join.slack.com/t/faustaudio/shared_invite/zt-a624szlz-fL4v2DTR~ZGlI7wARryT7g

Stéphane 

> Le 17 mai 2021 à 07:48, Alberto Boem <boem.albe...@gmail.com> a écrit :
> 
> Dear all,
> 
> I have built several Faust plugins for Unity (mostly for Windows), always 
> without any issues.
> Works great.
> 
> However, I always fail with Android ones.
> 
> The plugin gets complied without errors (on OSX with faust2unity -android).
> Also, the package is imported in Unity with no errors (tested on Mac and 
> Windows versions of Unity).
> 
> But after the application starts (on desktop or as an apk) I get this error:
> 
> DllNotFoundException: libFaustPlugin_name
> 
> FaustUtilities_name.Faust_Context..ctor (System.Int32 buffersize) (at 
> Assets/Scripts/FaustUtilities_ name.cs:293)
> FaustPlugin_ name.Awake () (at Assets/Scripts/FaustPlugin_ name .cs:76)
> 
> which basically points to this:
> 
> public Faust_Context(int buffersize) {
>          _context = Faust_contextNew(buffersize);
> }
> 
> 
> Does someone have any suggestions?
> 
> I tried to build different plugins for android/unity, and tried them in 
> several versions of Unity (both Windows and OSX versions), but the same error 
> is fired.
> 
> I tried to test different types of DSP Buffer Size in the Project Settings in 
> Unity but with no results.
> 
> The plugin generated seems fine, according to its structure:
> 
> /Plugins
> ----------/FaustPlugin_name
> ------------------------------------/Android
> ------------------------------------------------/armeabi-v7a
> -----------------------------------------------------------------/libFaustPlugin_name.so
> ------------------------------------------------/x86
> -----------------------------------------------------------------/libFaustPlugin_name.so
>   ------------------------------------------------/README.md
> /Scripts
> ----------/FaustPlugin_name.cs
> ----------/FaustUtilities_name.cs  
> 
> Thank you!
> 
> alberto
> 
> -- 
> Alberto Boem, Ph.D. 
> www.albertoboem.com
> 
> 
> _______________________________________________
> Faudiostream-users mailing list
> Faudiostream-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/faudiostream-users



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