#2257: nested dialogs don't work correctly
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Reporter: alfonsoml | Owner:
Type: Bug | Status: new
Priority: Normal | Milestone:
Component: UI : Dialogs | Version: FCKeditor 2.6 Beta
Keywords: |
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Assume that in a dialog you want to show a mini-editor (ex: in the google
maps plugin, being able to insert an image or link in the marker text).
So the process is:
base editor, launches a dialog (let's name it base-dialog) that contains a
minieditor (just another instance with a simplified toolbar).
If a dialog is launched from the minieditor, then there are several
problems.
- First time, the cover frame is show in the main editor, not covering
the base-dialog. The insertion point in the minieditor is lost.
- The second time it seems to work fine.
- Close base-dialog, and launch it again. Now when you try to launch
another dialog from the minieditor, it is shown behind the current base-
dialog, and the game is over, you won't be able to get back to the main
editor.
I think that at least the last part is important to fix. No matter what
happens, no matter if there is any error, the user should be able always
to close the dialogs and return back to its content (I mean: there might
be other unknown circumstances where there's an error, but that shouldn't
mean a reload of the page for the user).
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Ticket URL: <http://dev.fckeditor.net/ticket/2257>
FCKeditor <http://www.fckeditor.net>
The text editor for Internet
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