> Les dev keys pour stratus sont dispos.
>
> Par contre, d'après ce post, il se pourrait bien que le service
> devienne payant :/
>
> http://corlan.org/2008/12/12/peer-to-peer-and-flash-player-10-and-air...
>

ah cool

bon donc aussi en regardant la FAQ on apprends la petite diff
entre cocomo et stratus

http://labs.adobe.com/wiki/index.php/Stratus:FAQ
cocomo: RTMP + RTMFP
        supporte le TCP et l'UDP (switch de l'un à l'autre)
stratus: RTMFP
         supporte l'UDP seulement

en somme tout est hosté chez adobe et point ligne (super...grrr)


voir aussi cet article
http://www.adobe.com/devnet/flashplayer/articles/rtmfp_stratus_app.html

"In order to use RTMFP, Flash Player endpoints must connect to an
RTMFP-capable server,
such as the Adobe Stratus beta service or a future version of FMS.
Stratus is a hosted rendezvous service that aids establishing
communications
between Flash Player endpoints. Unlike FMS, Stratus does not support
media relay,
shared objects, scripting, etc. So by using Stratus, you can develop
applications
only where Flash Player endpoints are directly communicating with one
another. "

donc en gros stratus ce sera surtout utile pour connecter de la video
et de l'audio
direct entre 2 clients (AIR ou Flash) via un tierce serveur (Stratus)
qui maintiendra
tout le temps le "link" de communication sans pour autant transférer
les données

cf la FAQ
"What is Stratus?
Stratus is a hosted rendezvous service that aids in establishing
communications between
Flash Players or Adobe AIR endpoints using RTMFP.
Flash Player endpoints must stay connected to the server during the
entire time of communications.
Unlike Flash Media Server, Stratus does not stream video or support
media relay, shared objects,
or scripting. Stratus is being made available as a beta service
through Adobe Labs to allow our
developer community to begin building applications using RTMFP."

le truc qui me tue c'est
"Flash Player endpoints must stay connected to the server during the
entire time of communications."

en gros ils font du P2P via un serveur qui centralise tout...

à nouveau la FAQ
"What is Peer to Peer (P2P)?
Peer to Peer (P2P) has various meanings within the technology
industry, but typically refers to the establishment of a direct
connection between two or more end-users to aid in the movement of
data and media.

There are several types of P2P solutions -

    * End User to End User: Two clients communicate directly without
passing their data through the server for low-latency, real-time
communication. This is the solution that Adobe is enabling with
RTMFP.

    * Swarming: Many to many communication typically used to share
delivery a file via download. Swarming maximizes transfer speed by
gathering pieces of a file and downloading these pieces simultaneously
from other end-users who already have them. Swarming solutions
typically require a standalone application designed to locate and
connect to other end-users’ computers that have the relevant content.
These solutions typically have local file system access. Flash player
10 and AIR 1.5 will not enable swarming solutions.

    * Multicast: One to many communication over an IP infrastructure.
Multicast speeds content delivery and reduces the burden on the
network because a source sends the data packet only once for delivery
to a large number of end-users. The nodes in the network take care of
replicating the packet to reach multiple end-users only where
necessary. Flash Player 10 and AIR 1.5 will not enable multicast
solutions. "



End User to End User: oui
Swarming: non
Multicast: non

perso ce qui me fait chier c'est comment Adobe va gerer le scaling de
ce service
(que ce soit gratuit ou payant), désolé mais c'est pas leur spécialité

encore une occaz loupé d'ouvrir le protocol RTMFP
et de permettre aux gens d'utiliser des trucs comme google app engine
ou Amazon ou autre
(pour justement le scaling coté serveur)

zwetan



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