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https://bugzilla.redhat.com/show_bug.cgi?id=458592 --- Comment #4 from Sylvain Beucler <[EMAIL PROTECTED]> 2008-08-11 13:45:06 EDT --- > Are two results generated on same environment? Yes, exactly the same, except for the font. > I don't use libfreetype6 so I couldn't > comment if there are any effects from that. Note that Fedora has TT_CONFIG_OPTION_BYTECODE_INTERPRETER disabled because of patents treats (while it is activated in Debian and Gentoo, for example). This prevents the hinting bytecode interpreter to work, and changes the rendering and size quite a bit. However, I only get enabling compatible size when the hinting bytecode interpreter is enabled: under Fedora I couldn't get the same text size than under Windows for the game engine. I attach 2 screenshots, showing FreeType's 'ftview' utility with size 16 and anti-aliasing disabled (what the game uses). Left is 1.03, right is 1.04. The first screenshot has glyph hinting on, the second has it off. On the first one you'll see the difference on "y". This could mean that the hinting bytecode was not or not properly imported in fontforge, which would be embarrassing. > Therefore, we kept the 1.03 binary available on > the hosting for those people who preferred 1.03. Indeed 1.03 doesn't present this issue. -- Configure bugmail: https://bugzilla.redhat.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug. _______________________________________________ Fedora-fonts-bugs-list mailing list Fedora-fonts-bugs-list@redhat.com https://www.redhat.com/mailman/listinfo/fedora-fonts-bugs-list