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Summary: Re-Review Request: Maelstrom: space combat game

------- Additional Comments From [EMAIL PROTECTED]  2006-05-11 15:34 EST -------
On to the full review:

rpmlint output:

E: Maelstrom file-in-usr-marked-as-conffile 

- This can be ignored

E: Maelstrom non-standard-executable-perm /usr/bin/Maelstrom 02755

- This is ok per the Games SIG guidelines for scoreboard files

 E: Maelstrom standard-dir-owned-by-package /usr/share/icons

- Change the %files line to %{_datadir}/icons/hicolor/48x48/apps/*
W: Maelstrom buildprereq-use SDL-devel, SDL_net-devel
E: Maelstrom broken-syntax-in-scriptlet-requires BuildPrereq: SDL-devel,

- Change BuildPrereq: to BuildRequires:

 * Source matches upstream
 * Package and spec file named appropriately
 * spec file legible and in Am. English.
 * Builds in mock on:
   FC4-i386 FC4-x86_64 devel-i386 devel-x86_64
 * No locales
 * No -devel package needed
 * No need for -docs subpackage
 * No shared libs
 * .dekstop file installed correctly

 * See rpmlint notes above
 * BR: SDL-devel is redundant.  It's picked up by SDL_net-devel
 * License is GPL, not LGPL
 * License file is included in upstream tarball, but not in %doc
 * There is a questionable clause in the COPYING file:
   "The artwork and sounds used by Maelstrom are copyright Ambrosia Software
   ( and may not be redistributed separately from
   the Maelstrom public GPL release."
 * Makefile and should not be included in
/usr/share/Maelstrom/Images or %{_docdir}/Docs

 * The following is a nice shell trick, but would be more readable if each
   file were removed individually, one per line.

   rm -f $RPM_BUILD_ROOT%{_bindir}/{Maelstrom-netd,macres,playwave,snd2wav}

   ...change to...

   rm -f $RPM_BUILD_ROOT%{_bindir}/Maelstrom-netd
   rm -f $RPM_BUILD_ROOT%{_bindir}/macres
   (and so on)

 * The BuildRoot tag is almost there.  From
   %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)

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