ray, regarding your tweet.  Are you a Wolves fan?  Surprising if you are.  I 
live here and am not, can't get past supporting their rivals!

> Subject: Re: Writing question: cause and effect
> From: [email protected]
> Date: Sat, 7 Apr 2012 11:43:38 -0700
> To: [email protected]
> 
> 
> On Apr 7, 2012, at 9:26 AM, Nat Russo wrote:
> 
> > It took me a minute to catch the PoV shift you spoke about, but I think I 
> > see it now.  Presenting the 50+ guards before John reacts seems to be a 
> > shift from John's point of view to some sort of omniscient point of view.
> > 
> > There were definitely a few things about that first example that just 
> > bothered me, another of which is suspense, even if only for a moment.  
> > Having him swear in reaction before presenting what he's reacting to seems 
> > to increase tension a little bit, at least in this case.
> > 
> > Thanks again for you willingness to answer all of my newbie questions :)
> > 
> > Regards,
> > Nat
> 
> 
> POV can be tricky.  You have a camera, so to speak, floating in the sky and 
> you need to have one character in focus (your POV character, even if your 
> narration is limited omniscient (most popular narrative choice among modern 
> authors).  So, you pull the camera back and suddenly you're into unlimited 
> omniscient; that was very popular back in the late 19th, early 20th Century.  
> "Unknown to John, just around the corner a full squad of guards waited . . ." 
>  "Meanwhile, back at the ranch."  Modern readers like dialogue, followed by 
> narrative, then description, for a reason: they've seen a lot of movies and 
> they expect the narrative to flow a certain way.  Jump cuts, i.e. shifts in 
> POV are OK, as long as they follow a certain logic.  If you're going to break 
> the rules, you better be Tarantino and the film better be Pulp Fiction.  If 
> it's a book, you better be Zelazney and the book better be Roadmarks.
> 
> Best, R.E.F.
> ----
> www.crydee.com
> 
> Never attribute to malice what can satisfactorily be explained away by 
> stupidity.
> 
> 
> 
> 
> 
> 
> 
                                          

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