On 10/05/2011, at 7:45 PM, Rhythmic Fistman wrote:

> 
> Ok, cool. So when I'm implementing such a thing in c++, what the hell
> do I call the class? Or classes, because I often derive these things
> from an abstract base class. I can't bring myself to call them
> "factories", but now I've got more creators than genesis. You must
> have some insight into this because you generate this stuff.

God is the creator, e has many names you can choose from :)


--
john skaller
skal...@users.sourceforge.net





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