I have a bit of a theory now on this. Its not a GC bug. Rather, what we have is a generator or recursion making a long chain of frames which aren't being collected because they are, actually reachable. I suspect the iterator generator is the culprit.
The compiler used to (and I think still does) unwind the stack by NULLing out the caller to prevent this. Something like this must be going on. The loop driving the tests and build leads to increasing number of objects. Numbers like 80,000 object don't make any sense. I'd have said around 1000 max. -- john skaller skal...@users.sourceforge.net http://felix-lang.org ------------------------------------------------------------------------------ Learn Graph Databases - Download FREE O'Reilly Book "Graph Databases" is the definitive new guide to graph databases and their applications. Written by three acclaimed leaders in the field, this first edition is now available. Download your free book today! http://p.sf.net/sfu/NeoTech _______________________________________________ Felix-language mailing list Felix-language@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/felix-language