Jan,

Thanks very much for looking into this. The output for your code is
4294967295

And sorry for the broken link, the following should work instead
https://yale.box.com/s/j20x0loaclio1wsjzonv7khhf3iov2lg
For this mesh, the value of mesh.num_entities(3) is 888780.

Best,
Paolo

On Mon, Oct 26, 2015 at 9:50 AM, Jan Blechta <[email protected]>
wrote:

> The link to the meshfile does not work. Can you provide a mesh again?
>
> There's a conversion from size_t to uint in [1], which could overflow
> if you have 16-bit uint. What's the output of
> //----------------------------------------------------
> echo "#include <limits>
> #include <iostream>
>
> int main() {
>   std::cout << std::numeric_limits<unsigned int>::max() << std::endl;
>
>   return 0;
> }
> " | c++ -std=c++11 -xc++ - && ./a.out
> //----------------------------------------------------
>
> [1]
>
> https://bitbucket.org/fenics-project/dolfin/src/8ad7544e62714eaf561e52880925d3713756f3c0/dolfin/geometry/GenericBoundingBoxTree.cpp?at=master&fileviewer=file-view-default#GenericBoundingBoxTree.cpp-93
>
> Jan
>
>
> On Sat, 24 Oct 2015 20:13:41 -0400
> Paolo Di Achille <[email protected]> wrote:
>
> > Jan,
> >
> > Thanks very much for the suggestions. I used the debugger using your
> > instructions and below you can find the first five frames of the
> > backtrace
> >
> > #0  0x00002aaabb908d34 in
> > dolfin::BoundingBoxTree3D::less_z_bbox::operator()(unsigned int,
> > unsigned int) ()
> >     at
> /home/fas/pd/src/dolfin-1.6.0/dolfin/geometry/BoundingBoxTree3D.h:76
> >
> > #1  0x00002aaabb90f38a in __gnu_cxx::__normal_iterator<unsigned int*,
> > std::vector<unsigned int, std::allocator<unsigned int> > >
> > std::__unguarded_partition<__gnu_cxx::__normal_iterator<unsigned int*,
> > std::vector<unsigned int, std::allocator<unsigned int> > >, unsigned
> > int,
> >
> dolfin::BoundingBoxTree3D::less_z_bbox>(__gnu_cxx::__normal_iterator<unsigned
> > int*, std::vector<unsigned int, std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >, unsigned int const&,
> > dolfin::BoundingBoxTree3D::less_z_bbox) ()
> > at /gpfs/apps/hpc/Langs/GCC/4.8.2/include/c++/4.8.2/bits/stl_algo.h:2263
> >
> > #2  0x00002aaabb90c89d in __gnu_cxx::__normal_iterator<unsigned int*,
> > std::vector<unsigned int, std::allocator<unsigned int> > >
> > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator<unsigned
> > int*, std::vector<unsigned int, std::allocator<unsigned int> > >,
> >
> dolfin::BoundingBoxTree3D::less_z_bbox>(__gnu_cxx::__normal_iterator<unsigned
> > int*, std::vector<unsigned int, std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >,
> > dolfin::BoundingBoxTree3D::less_z_bbox) ()
> > at /gpfs/apps/hpc/Langs/GCC/4.8.2/include/c++/4.8.2/bits/stl_algo.h:2296
> >
> > #3  0x00002aaabb90afc8 in void
> > std::__introselect<__gnu_cxx::__normal_iterator<unsigned int*,
> > std::vector<unsigned int, std::allocator<unsigned int> > >, long,
> >
> dolfin::BoundingBoxTree3D::less_z_bbox>(__gnu_cxx::__normal_iterator<unsigned
> > int*, std::vector<unsigned int, std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >, long,
> > dolfin::BoundingBoxTree3D::less_z_bbox) ()
> > at /gpfs/apps/hpc/Langs/GCC/4.8.2/include/c++/4.8.2/bits/stl_algo.h:2394
> >
> > #4  0x00002aaabb90a326 in void
> > std::nth_element<__gnu_cxx::__normal_iterator<unsigned int*,
> > std::vector<unsigned int, std::allocator<unsigned int> > >,
> >
> dolfin::BoundingBoxTree3D::less_z_bbox>(__gnu_cxx::__normal_iterator<unsigned
> > int*, std::vector<unsigned int, std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > >,
> > dolfin::BoundingBoxTree3D::less_z_bbox) ()
> > at /gpfs/apps/hpc/Langs/GCC/4.8.2/include/c++/4.8.2/bits/stl_algo.h:5417
> >
> > #5  0x00002aaabb909bb2 in
> > dolfin::BoundingBoxTree3D::sort_bboxes(unsigned long,
> > std::vector<double, std::allocator<double> > const&,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > > const&,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > > const&,
> > __gnu_cxx::__normal_iterator<unsigned int*, std::vector<unsigned int,
> > std::allocator<unsigned int> > > const&) ()
> > at /home/fas/pd/src/dolfin-1.6.0/dolfin/geometry/BoundingBoxTree3D.h:249
> >
> > The segfault seems to arise at line 76 as reported below, inside
> > struct less_z_bbox of BoundingBoxTree3D.h
> >
> > | 72            inline bool operator()(unsigned int i, unsigned int
> > j)
> >
> > | 73
> > {
> >
> > | 74              const double* bi = bboxes.data() +
> > 6*i;
> >
> > | 75              const double* bj = bboxes.data() +
> > 6*j;
> >
> > | 76              return bi[2] + bi[5] < bj[2] +
> > bj[5];
> >
> > | 77            }
> >
> > when the integer 'i'  gets a much larger value than it gets in many
> > previous successful calls. Also, I was not able to reproduce the
> > segmentation fault with smaller mesh files, but the error consistently
> > occurs for relatively large meshes (~500 000 elements), like the one I
> > uploaded at this link:
> >
> > https://yale.box.com/s/yyls3w8j2j7refryywy9yj79pvalhjyd
> >
> > Please let me know if I can any provide further information, and again
> > thanks very much!
> >
> > Best,
> > Paolo
> >
> >
> >
> >
> > On Sat, Oct 24, 2015 at 12:49 PM, Jan Blechta
> > <[email protected]> wrote:
> >
> > > You can try debugger
> > >
> > > gdb -ex r -args python script.py
> > > <program terminates with segfault>
> > > (GDB) bt
> > > <stack trace>
> > > (GDB) f <suspicious_frame>
> > > (GDB) w
> > > <code in question>
> > > (GDB) p <suspicious_pointer>
> > >
> > > Can you also provide us the mesh?
> > >
> > > Jan
> > >
> > >
> > > On Sat, 24 Oct 2015 11:24:23 -0400
> > > Paolo Di Achille <[email protected]> wrote:
> > >
> > > > Dear FEniCS users and developers,
> > > >
> > > > I don't seem to be able to build the BoundingBoxTree of a
> > > > correctly loaded mesh using a recent installation from source of
> > > > FEniCS 1.6.0 on a local cluster. The following minimal code
> > > > results in a segfault error
> > > >
> > > > >>> from dolfin import *
> > > > >>> mm = Mesh('mesh.xml')
> > > > >>> mm.bounding_box_tree().build(mm)
> > > >
> > > > Surprisingly, I can use with no apparent issues other features
> > > > that do not explicitly require building a tree (e.g. solving a
> > > > problem in parallel, I/O of XDMF files), but the software fails,
> > > > probably for the same reason, when I need to evaluate a function
> > > > at a point of given coordinates. Likely, I must have missed some
> > > > installation requirements and any pointers or suggestions would
> > > > be highly appreciated.
> > > >
> > > > My current installation of FEniCS was built against OpenMPI-1.8.1,
> > > > Python-2.7.6, Swig-3.0.7, Boost-1.59.0, HDF5-1.8.10, VTK-5.10.1,
> > > > Scotch-6.0.4, Petsc-3.6.2 using GCC-4.8.2 and Cmake-3.3.2. Also no
> > > > error was output during compilation and linking.
> > > >
> > > > Thanks very much! Best,
> > > > Paolo
> > >
> > >
>
>
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