On Fri, 14 Mar, 2014 at 3:22 PM, Anders Logg <[email protected]> wrote:
On Fri, Mar 14, 2014 at 01:32:00PM +0000, Garth N. Wells wrote:


 On Fri, 14 Mar, 2014 at 12:21 PM, Martin Sandve Alnæs
 <[email protected]> wrote:
 >I'm already in the process of implementing from the
 >UFL/UFLACS(FFC) side, and getting fundamentals fully in place
 >there will be the leading priority. By using a regular Coefficient
 >for x everything falls into place quite nicely, and I'm doing
 >other symbolic geometry as well that simplifies a lot of things.

 I don't think we've discussed how this should be done on the FFC
 side. One extreme is that the map is provided as a Function, and FFC
 handles the Jacobian computation, etc using the Function. Other
 cases are that UFC provides an interface function that given a
 parent coordinate returns the map and Jacobian at that point, or
 ufc::cell stores 'higher-order node' coordinates that can be used to
 construct a polynomial map in the generated code.

 I'm not challenging (yet :)) what's being done - I'd just like to
 know if there is a plan.


 >Answering Garths comments:
 >Doing boundary cells only will require generating an additional
 >tabulate-tensor implementation as well as other details which will
 >lead this discussion into information overload. We'll have to push
 >that to a later stage, maybe it will be easier after we have
 >better designed support for functions on
 >submeshes/restrictions/whatever we call them.

 I think it should be considered now since it will affect the choice
 of data structure/implementation, e.g. it immediately discounts
 using dolfin::Function without major changes to Function.


 >Doing non-polynomial mappings would basically involve introducing
 >callable functions to UFL, which can be useful in other contexts
 >as well. Getting the framework in place for defining x as a
 >Coefficient in UFL and a Function in DOLFIN will be the first step
 >(which is already well underway). By later introducing the "space
 >of functions that can be evaluated in quadrature points"
 >(including derivatives) should then sort out the arbitrary
 >mappings you want as a side effect.

 >So I say getting in place coordinates represented by any vector
 >valued finite element function is a pretty good first step.


 In terms of implementation I agree, in terms of deciding how we
 start to go about now is the time to think forward. Deliberating
 implicit in the two cases that I presented is that they both
 discount using dolfin::Function.

 >
 >Answering Anders comments:
 >I think the right place to get the coordinate function from is the
 >MeshGeometry.
 >
 >It should be accessible from the Mesh, because the UFL abstraction
 >is   SpatialCoordinate(domain)
 >  Jacobian(domain)
 >  etc.
 >and ufl.Domain carries the dolfin.Mesh as domain.data().
 >
 >So if we can add a member
 >
 >  shared_ptr<Function> MeshGeometry::coordinate_function()
 >
 >that returns nullptr for meshes without a coordinate function set,
 >I think that's enough for now and I can try to get the basics
 >working.


 I don't get why we would want a dolfin::Function with all the extras
 that come with it. For the isoparametric case, we just need need an
 interface that supplies the coordinates of 'higher-order' points in
 addition to the vertex coordinates. We could also associate a
 dolfin::FiniteElement with mesh geometry to provide and complete
 definition of the coordinate field.

What functionality does Function have that we don't want for a
CoordinateFunction?

- Perhaps the possibility to extract subfunctions?

- What about dofmap? Would it be enough with a fixed scheme (for
  ordering the coordinate values) or will we at some point want to
  reorder the list of coordinates?


We don't want dof map re-ordering, map from re-ordered dofmap to ufc dofmap, detection of dofmap blocks, dofmap parallel re-numbering, complicated assignment operators, extrapolation, GenericVector-based axpy, GenericVector storage, rank, value_dim, ghost updates, . . . .

There are important specialisations that can be performed for a coordinate map. We may want to order the coordinates (for data locality), but we don't need a dofmap for this.


- When I think of it now, the biggest difference is that we don't need
  to store the values in a GenericVector since I don't see a need for
  sending that data to a linear solver (ever).


The dofmap is a big difference too - we don't need something so heavy-weight for coordinates. Note that for some problems getting data out of a Function for assembly takes a noticeable part of the assembly time. The performance cost will be too great.


So in conclusion, perhaps we will need to implement a new class
CoordinateFunction


Maybe.

which implements the GenericFunction interface but
is otherwise different from Function.

Not necessarily. We could attach the data to ufc::cell/cell_geometry, which would avoid virtual function calls.

In any case, can we focus a discussion CoordinateFunction versus other possibilities, like data attached to ufc::cell_geometry? We should discount dolfin::Function. It's too heavy-weight.

In favour of CoordinateFunction, it could have a function to indicate the map type for a given cell, and via CoordinateFunction::eval functions could support user-defined maps in the future. For now it could just support the ufc::function interface.

Garth


--
Anders

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