On 03/22/2013 10:36 AM, Anders Logg wrote: > On Fri, Mar 22, 2013 at 10:32:50AM +0100, Johan Hake wrote: >>> >>> >>> Not exactly: >>> >>> - Meshes in demos --> remove (already done) >> I suggest we keep these. There aren't any big files anyhow, are there? > > They have already been removed and there's a good system in place for > handling them. Keeping the meshes elsewhere will encourage use of the > mesh gallery and keeping better track of which meshes to use. There > were lots of meshes named 'mesh.xml' or 'mesh2d.xml' which were really > copies of other meshes used in other demos, some of them were gzipped, > some not etc. That's all very clean now. Take a look at how it's done > in trunk. I think it looks quite nice.
Nice and clean, but it really is just 30 meshes. Duplications are mostly related to dolfin_fine.xml.gz, which there are 7 copies of, and that file is 86K. > Most of the example meshes are not that big, but multiply that by 30 > and then some when meshes are moved around or renamed. I just question if it is worth it. Seems convenient to just have the meshes there. If we keep them out of the repo I think we should include some automagic downloading when building the demos. Also should we rename the script to download-demo-meshes, or something more descriptive, as this is what that script now basically does? Johan _______________________________________________ Mailing list: https://launchpad.net/~fenics Post to : fenics@lists.launchpad.net Unsubscribe : https://launchpad.net/~fenics More help : https://help.launchpad.net/ListHelp