ffmpeg | branch: master | Andreas Rheinhardt <[email protected]> | Thu Jun 20 01:45:04 2019 +0200| [9362f1a982682ebddfd477f8562c4065bb531333] | committer: Mark Thompson
h264_redundant_pps: Fix looping over an access unit's units When looping over an access unit's units in positive direction and deleting some of them, one needs to make sure that a unit that is at the position of a unit that just got deleted gets checked, too. Signed-off-by: Andreas Rheinhardt <[email protected]> > http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=9362f1a982682ebddfd477f8562c4065bb531333 --- libavcodec/h264_redundant_pps_bsf.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libavcodec/h264_redundant_pps_bsf.c b/libavcodec/h264_redundant_pps_bsf.c index 80b8634c7b..907e95b9c8 100644 --- a/libavcodec/h264_redundant_pps_bsf.c +++ b/libavcodec/h264_redundant_pps_bsf.c @@ -97,6 +97,8 @@ static int h264_redundant_pps_filter(AVBSFContext *bsf, AVPacket *pkt) err = ff_cbs_delete_unit(ctx->input, au, i); if (err < 0) goto fail; + i--; + continue; } } if (nal->type == H264_NAL_SLICE || _______________________________________________ ffmpeg-cvslog mailing list [email protected] https://ffmpeg.org/mailman/listinfo/ffmpeg-cvslog To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
