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commit cebe0b577e5dc8b74f5e1de0b4cbc7c39dddf2c5
Author:     IndecisiveTurtle <[email protected]>
AuthorDate: Wed Sep 3 22:28:34 2025 +0300
Commit:     Lynne <[email protected]>
CommitDate: Thu Mar 5 14:02:39 2026 +0000

    lavc: implement a Vulkan-based prores encoder
    
    Adds a vulkan implementation of the reference prores kostya encoder. 
Provides about 3-4x speedup over the CPU code
---
 configure                                          |    1 +
 libavcodec/Makefile                                |    1 +
 libavcodec/allcodecs.c                             |    1 +
 libavcodec/proresenc_kostya_vulkan.c               | 1015 ++++++++++++++++++++
 libavcodec/vulkan/Makefile                         |    6 +
 libavcodec/vulkan/dct.glsl                         |   49 +
 libavcodec/vulkan/prores_ks_alpha_data.comp.glsl   |   87 ++
 libavcodec/vulkan/prores_ks_encode_slice.comp.glsl |  273 ++++++
 .../vulkan/prores_ks_estimate_slice.comp.glsl      |  302 ++++++
 libavcodec/vulkan/prores_ks_slice_data.comp.glsl   |  179 ++++
 libavcodec/vulkan/prores_ks_trellis_node.comp.glsl |  194 ++++
 11 files changed, 2108 insertions(+)

diff --git a/configure b/configure
index b81b7d40a2..1bfc08bc69 100755
--- a/configure
+++ b/configure
@@ -3239,6 +3239,7 @@ prores_decoder_select="blockdsp idctdsp"
 prores_encoder_select="fdctdsp"
 prores_aw_encoder_select="fdctdsp"
 prores_ks_encoder_select="fdctdsp"
+prores_ks_vulkan_encoder_select="vulkan spirv_compiler"
 prores_raw_decoder_select="blockdsp idctdsp"
 qcelp_decoder_select="lsp"
 qdm2_decoder_select="mpegaudiodsp"
diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index e19a69d884..7b57fe4564 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -648,6 +648,7 @@ OBJS-$(CONFIG_PRORES_DECODER)          += proresdec.o 
proresdsp.o proresdata.o
 OBJS-$(CONFIG_PRORES_ENCODER)          += proresenc_anatoliy.o proresdata.o
 OBJS-$(CONFIG_PRORES_AW_ENCODER)       += proresenc_anatoliy.o proresdata.o
 OBJS-$(CONFIG_PRORES_KS_ENCODER)       += proresenc_kostya.o proresdata.o 
proresenc_kostya_common.o
+OBJS-$(CONFIG_PRORES_KS_VULKAN_ENCODER) += proresenc_kostya_vulkan.o 
proresdata.o proresenc_kostya_common.o
 OBJS-$(CONFIG_PRORES_RAW_DECODER)      += prores_raw.o proresdsp.o proresdata.o
 OBJS-$(CONFIG_PRORES_VIDEOTOOLBOX_ENCODER) += videotoolboxenc.o
 OBJS-$(CONFIG_PROSUMER_DECODER)        += prosumer.o
diff --git a/libavcodec/allcodecs.c b/libavcodec/allcodecs.c
index 042b07c895..ad22162b0e 100644
--- a/libavcodec/allcodecs.c
+++ b/libavcodec/allcodecs.c
@@ -271,6 +271,7 @@ extern const FFCodec ff_prores_encoder;
 extern const FFCodec ff_prores_decoder;
 extern const FFCodec ff_prores_aw_encoder;
 extern const FFCodec ff_prores_ks_encoder;
+extern const FFCodec ff_prores_ks_vulkan_encoder;
 extern const FFCodec ff_prores_raw_decoder;
 extern const FFCodec ff_prosumer_decoder;
 extern const FFCodec ff_psd_decoder;
diff --git a/libavcodec/proresenc_kostya_vulkan.c 
b/libavcodec/proresenc_kostya_vulkan.c
new file mode 100644
index 0000000000..11b11675b7
--- /dev/null
+++ b/libavcodec/proresenc_kostya_vulkan.c
@@ -0,0 +1,1015 @@
+/*
+ * Apple ProRes encoder
+ *
+ * Copyright (c) 2011 Anatoliy Wasserman
+ * Copyright (c) 2012 Konstantin Shishkov
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/buffer.h"
+#include "libavutil/macros.h"
+#include "libavutil/mem.h"
+#include "libavutil/mem_internal.h"
+#include "libavutil/opt.h"
+#include "libavutil/pixdesc.h"
+#include "libavutil/vulkan_spirv.h"
+#include "libavutil/hwcontext_vulkan.h"
+#include "libavutil/vulkan_loader.h"
+#include "libavutil/vulkan.h"
+#include "avcodec.h"
+#include "codec.h"
+#include "codec_internal.h"
+#include "encode.h"
+#include "packet.h"
+#include "put_bits.h"
+#include "profiles.h"
+#include "bytestream.h"
+#include "proresdata.h"
+#include "proresenc_kostya_common.h"
+#include "hwconfig.h"
+
+#define DCTSIZE 8
+
+typedef struct ProresDataTables {
+    int16_t qmat[128][64];
+    int16_t qmat_chroma[128][64];
+} ProresDataTables;
+
+typedef struct SliceDataInfo {
+    int plane;
+    int line_add;
+    int bits_per_sample;
+} SliceDataInfo;
+
+typedef struct EncodeSliceInfo {
+    VkDeviceAddress bytestream;
+    VkDeviceAddress seek_table;
+} EncodeSliceInfo;
+
+typedef struct SliceData {
+    uint32_t mbs_per_slice;
+    int16_t rows[MAX_PLANES * MAX_MBS_PER_SLICE * 256];
+} SliceData;
+
+typedef struct SliceScore {
+    int bits[MAX_STORED_Q][4];
+    int error[MAX_STORED_Q][4];
+    int total_bits[MAX_STORED_Q];
+    int total_error[MAX_STORED_Q];
+    int overquant;
+    int buf_start;
+    int quant;
+} SliceScore;
+
+typedef struct VulkanEncodeProresFrameData {
+    /* Intermediate buffers */
+    AVBufferRef *out_data_ref[2];
+    AVBufferRef *slice_data_ref[2];
+    AVBufferRef *slice_score_ref[2];
+    AVBufferRef *frame_size_ref[2];
+
+    /* Copied from the source */
+    int64_t pts;
+    int64_t duration;
+    void        *frame_opaque;
+    AVBufferRef *frame_opaque_ref;
+    enum AVColorTransferCharacteristic color_trc;
+    enum AVColorSpace colorspace;
+    enum AVColorPrimaries color_primaries;
+    int key_frame;
+    int flags;
+} VulkanEncodeProresFrameData;
+
+typedef struct ProresVulkanContext {
+    ProresContext ctx;
+
+    /* Vulkan state */
+    FFVulkanContext vkctx;
+    AVVulkanDeviceQueueFamily *qf;
+    FFVkExecPool e;
+    AVVulkanDeviceQueueFamily *transfer_qf;
+    FFVkExecPool transfer_exec_pool;
+    AVBufferPool *pkt_buf_pool;
+    AVBufferPool *slice_data_buf_pool;
+    AVBufferPool *slice_score_buf_pool;
+    AVBufferPool *frame_size_buf_pool;
+
+    FFVulkanShader alpha_data_shd;
+    FFVulkanShader slice_data_shd[2];
+    FFVulkanShader estimate_slice_shd;
+    FFVulkanShader encode_slice_shd;
+    FFVulkanShader trellis_node_shd;
+    FFVkBuffer prores_data_tables_buf;
+
+    int *slice_quants;
+    SliceScore *slice_scores;
+    ProresDataTables *tables;
+
+    int in_flight;
+    int async_depth;
+    AVFrame *frame;
+    VulkanEncodeProresFrameData *exec_ctx_info;
+} ProresVulkanContext;
+
+extern const unsigned char ff_prores_ks_alpha_data_comp_spv_data[];
+extern const unsigned int ff_prores_ks_alpha_data_comp_spv_len;
+
+extern const unsigned char ff_prores_ks_slice_data_comp_spv_data[];
+extern const unsigned int ff_prores_ks_slice_data_comp_spv_len;
+
+extern const unsigned char ff_prores_ks_estimate_slice_comp_spv_data[];
+extern const unsigned int ff_prores_ks_estimate_slice_comp_spv_len;
+
+extern const unsigned char ff_prores_ks_trellis_node_comp_spv_data[];
+extern const unsigned int ff_prores_ks_trellis_node_comp_spv_len;
+
+extern const unsigned char ff_prores_ks_encode_slice_comp_spv_data[];
+extern const unsigned int ff_prores_ks_encode_slice_comp_spv_len;
+
+static int init_slice_data_pipeline(ProresVulkanContext *pv, FFVulkanShader 
*shd, int blocks_per_mb)
+{
+    int err = 0;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanDescriptorSetBinding *desc;
+
+    SPEC_LIST_CREATE(sl, 5, 5 * sizeof(uint32_t))
+    SPEC_LIST_ADD(sl, 0, 32, pv->ctx.mbs_per_slice);
+    SPEC_LIST_ADD(sl, 1, 32, blocks_per_mb);
+    SPEC_LIST_ADD(sl, 2, 32, pv->ctx.mb_width);
+    SPEC_LIST_ADD(sl, 3, 32, pv->ctx.pictures_per_frame);
+    SPEC_LIST_ADD(sl, 16, 32, blocks_per_mb * pv->ctx.mbs_per_slice); /* 
nb_blocks */
+
+    ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
+                      (uint32_t []) { DCTSIZE, blocks_per_mb, 
pv->ctx.mbs_per_slice }, 0);
+
+    desc = (FFVulkanDescriptorSetBinding []) {
+        {
+            .name        = "SliceBuffer",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name       = "planes",
+            .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+            .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+            .elems      = av_pix_fmt_count_planes(vkctx->frames->sw_format),
+        },
+    };
+    RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 2, 0, 0));
+
+    ff_vk_shader_add_push_const(shd, 0, sizeof(SliceDataInfo), 
VK_SHADER_STAGE_COMPUTE_BIT);
+
+    RET(ff_vk_shader_link(vkctx, shd,
+                          ff_prores_ks_slice_data_comp_spv_data,
+                          ff_prores_ks_slice_data_comp_spv_len, "main"));
+
+    RET(ff_vk_shader_register_exec(vkctx, &pv->e, shd));
+
+fail:
+    return err;
+}
+
+static int init_alpha_data_pipeline(ProresVulkanContext *pv, FFVulkanShader* 
shd)
+{
+    int err = 0;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanDescriptorSetBinding *desc;
+
+    SPEC_LIST_CREATE(sl, 4, 4 * sizeof(uint32_t))
+    SPEC_LIST_ADD(sl, 0, 32, pv->ctx.alpha_bits);
+    SPEC_LIST_ADD(sl, 1, 32, pv->ctx.slices_width);
+    SPEC_LIST_ADD(sl, 2, 32, pv->ctx.mb_width);
+    SPEC_LIST_ADD(sl, 3, 32, pv->ctx.mbs_per_slice);
+
+    ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
+                      (uint32_t []) { 16, 16, 1 }, 0);
+
+    desc = (FFVulkanDescriptorSetBinding []) {
+        {
+            .name        = "SliceBuffer",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name       = "plane",
+            .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+            .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+    };
+    RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 2, 0, 0));
+
+    RET(ff_vk_shader_link(vkctx, shd,
+                          ff_prores_ks_alpha_data_comp_spv_data,
+                          ff_prores_ks_alpha_data_comp_spv_len, "main"));
+
+    RET(ff_vk_shader_register_exec(vkctx, &pv->e, shd));
+
+fail:
+    return err;
+}
+
+static int init_estimate_slice_pipeline(ProresVulkanContext *pv, 
FFVulkanShader* shd)
+{
+    int err = 0;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanDescriptorSetBinding *desc;
+    int subgroup_size = vkctx->subgroup_props.maxSubgroupSize;
+    int dim_x = pv->ctx.alpha_bits ? subgroup_size : (subgroup_size / 3) * 3;
+
+    SPEC_LIST_CREATE(sl, 8, 8 * sizeof(uint32_t))
+    SPEC_LIST_ADD(sl, 0, 32, pv->ctx.mbs_per_slice);
+    SPEC_LIST_ADD(sl, 1, 32, pv->ctx.chroma_factor);
+    SPEC_LIST_ADD(sl, 2, 32, pv->ctx.alpha_bits);
+    SPEC_LIST_ADD(sl, 3, 32, pv->ctx.num_planes);
+    SPEC_LIST_ADD(sl, 4, 32, pv->ctx.slices_per_picture);
+    SPEC_LIST_ADD(sl, 5, 32, pv->ctx.force_quant ? 0 : 
pv->ctx.profile_info->min_quant);
+    SPEC_LIST_ADD(sl, 6, 32, pv->ctx.force_quant ? 0 : 
pv->ctx.profile_info->max_quant);
+    SPEC_LIST_ADD(sl, 7, 32, pv->ctx.bits_per_mb);
+
+    ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
+                      (uint32_t []) { dim_x, 1, 1 }, 0);
+
+    desc = (FFVulkanDescriptorSetBinding []) {
+        {
+            .name        = "SliceBuffer",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name        = "SliceScores",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name        = "ProresDataTables",
+            .type        = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+    };
+    RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 3, 0, 0));
+
+    RET(ff_vk_shader_link(vkctx, shd,
+                          ff_prores_ks_estimate_slice_comp_spv_data,
+                          ff_prores_ks_estimate_slice_comp_spv_len, "main"));
+    RET(ff_vk_shader_register_exec(vkctx, &pv->e, shd));
+
+fail:
+    return err;
+}
+
+static int init_trellis_node_pipeline(ProresVulkanContext *pv, FFVulkanShader* 
shd)
+{
+    int err = 0;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanDescriptorSetBinding *desc;
+    int subgroup_size = vkctx->subgroup_props.maxSubgroupSize;
+    int num_subgroups = FFALIGN(pv->ctx.mb_height, subgroup_size) / 
subgroup_size;
+
+    SPEC_LIST_CREATE(sl, 8, 8 * sizeof(uint32_t))
+    SPEC_LIST_ADD(sl, 0, 32, pv->ctx.slices_width);
+    SPEC_LIST_ADD(sl, 1, 32, num_subgroups);
+    SPEC_LIST_ADD(sl, 2, 32, pv->ctx.num_planes);
+    SPEC_LIST_ADD(sl, 3, 32, pv->ctx.force_quant);
+    SPEC_LIST_ADD(sl, 4, 32, pv->ctx.profile_info->min_quant);
+    SPEC_LIST_ADD(sl, 5, 32, pv->ctx.profile_info->max_quant);
+    SPEC_LIST_ADD(sl, 6, 32, pv->ctx.mbs_per_slice);
+    SPEC_LIST_ADD(sl, 7, 32, pv->ctx.bits_per_mb);
+
+    ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
+                      (uint32_t []) { pv->ctx.mb_height, 1, 1 }, 0);
+
+    desc = (FFVulkanDescriptorSetBinding []) {
+        {
+            .name        = "FrameSize",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name        = "SliceScores",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+    };
+    RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 2, 0, 0));
+
+    RET(ff_vk_shader_link(vkctx, shd,
+                          ff_prores_ks_trellis_node_comp_spv_data,
+                          ff_prores_ks_trellis_node_comp_spv_len, "main"));
+
+    RET(ff_vk_shader_register_exec(vkctx, &pv->e, shd));
+
+fail:
+    return err;
+}
+
+static int init_encode_slice_pipeline(ProresVulkanContext *pv, FFVulkanShader* 
shd)
+{
+    int err = 0;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanDescriptorSetBinding *desc;
+
+    SPEC_LIST_CREATE(sl, 6, 6 * sizeof(uint32_t))
+    SPEC_LIST_ADD(sl, 0, 32, pv->ctx.mbs_per_slice);
+    SPEC_LIST_ADD(sl, 1, 32, pv->ctx.chroma_factor);
+    SPEC_LIST_ADD(sl, 2, 32, pv->ctx.alpha_bits);
+    SPEC_LIST_ADD(sl, 3, 32, pv->ctx.num_planes);
+    SPEC_LIST_ADD(sl, 4, 32, pv->ctx.slices_per_picture);
+    SPEC_LIST_ADD(sl, 5, 32, pv->ctx.force_quant ? pv->ctx.force_quant : 
pv->ctx.profile_info->max_quant);
+
+    ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
+                      (uint32_t []) { 64, 1, 1 }, 0);
+
+    desc = (FFVulkanDescriptorSetBinding []) {
+        {
+            .name        = "SliceBuffer",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name        = "SliceScores",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+        {
+            .name        = "ProresDataTables",
+            .type        = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+        },
+    };
+    RET(ff_vk_shader_add_descriptor_set(vkctx, shd, desc, 3, 0, 0));
+
+    ff_vk_shader_add_push_const(shd, 0, sizeof(EncodeSliceInfo), 
VK_SHADER_STAGE_COMPUTE_BIT);
+
+    RET(ff_vk_shader_link(vkctx, shd,
+                          ff_prores_ks_encode_slice_comp_spv_data,
+                          ff_prores_ks_encode_slice_comp_spv_len, "main"));
+
+    RET(ff_vk_shader_register_exec(vkctx, &pv->e, shd));
+
+fail:
+    return err;
+}
+
+static int vulkan_encode_prores_submit_frame(AVCodecContext *avctx, 
FFVkExecContext *exec,
+                                             AVFrame *frame, int picture_idx)
+{
+    ProresVulkanContext *pv = avctx->priv_data;
+    ProresContext *ctx = &pv->ctx;
+    VulkanEncodeProresFrameData *pd = exec->opaque;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanFunctions *vk = &vkctx->vkfn;
+    int err = 0, nb_img_bar = 0, i, is_chroma;
+    int min_quant = ctx->profile_info->min_quant;
+    int max_quant = ctx->profile_info->max_quant;
+    int subgroup_size = vkctx->subgroup_props.maxSubgroupSize;
+    int estimate_dim_x = ctx->alpha_bits ? subgroup_size : (subgroup_size / 3) 
* 3;
+    int transfer_slices = vkctx->extensions & FF_VK_EXT_EXTERNAL_HOST_MEMORY;
+    const AVPixFmtDescriptor *desc = 
av_pix_fmt_desc_get(vkctx->frames->sw_format);
+    VkImageView views[AV_NUM_DATA_POINTERS];
+    VkImageMemoryBarrier2 img_bar[AV_NUM_DATA_POINTERS];
+    FFVkBuffer *pkt_vk_buf, *slice_data_buf, *slice_score_buf, *frame_size_buf;
+    SliceDataInfo slice_data_info;
+    EncodeSliceInfo encode_info;
+    FFVulkanShader *shd;
+
+    /* Start recording */
+    ff_vk_exec_start(vkctx, exec);
+
+    /* Get a pooled buffer for writing output data */
+    RET(ff_vk_get_pooled_buffer(vkctx, &pv->pkt_buf_pool, 
&pd->out_data_ref[picture_idx],
+                                VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+                                VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
+                                VK_BUFFER_USAGE_TRANSFER_SRC_BIT, NULL,
+                                ctx->frame_size_upper_bound + 
FF_INPUT_BUFFER_MIN_SIZE,
+                                transfer_slices ? 
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
+                                                : 
(VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
+                                                   
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+                                                   
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)));
+    pkt_vk_buf = (FFVkBuffer*)pd->out_data_ref[picture_idx]->data;
+    ff_vk_exec_add_dep_buf(vkctx, exec, &pd->out_data_ref[picture_idx], 1, 1);
+
+    /* Allocate buffer for writing slice data */
+    RET(ff_vk_get_pooled_buffer(vkctx, &pv->slice_data_buf_pool, 
&pd->slice_data_ref[picture_idx],
+                                VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+                                VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, 
NULL,
+                                ctx->slices_per_picture * sizeof(SliceData),
+                                VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT));
+    slice_data_buf = (FFVkBuffer*)pd->slice_data_ref[picture_idx]->data;
+    ff_vk_exec_add_dep_buf(vkctx, exec, &pd->slice_data_ref[picture_idx], 1, 
1);
+
+    /* Allocate buffer for writing slice scores */
+    RET(ff_vk_get_pooled_buffer(vkctx, &pv->slice_score_buf_pool, 
&pd->slice_score_ref[picture_idx],
+                                VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+                                VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, 
NULL,
+                                ctx->slices_per_picture * sizeof(SliceScore),
+                                VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT));
+    slice_score_buf = (FFVkBuffer*)pd->slice_score_ref[picture_idx]->data;
+    ff_vk_exec_add_dep_buf(vkctx, exec, &pd->slice_score_ref[picture_idx], 1, 
1);
+
+    /* Allocate buffer for writing frame size */
+    RET(ff_vk_get_pooled_buffer(vkctx, &pv->frame_size_buf_pool, 
&pd->frame_size_ref[picture_idx],
+                                VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+                                VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, 
NULL,
+                                sizeof(int),
+                                VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
+                                VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+                                VK_MEMORY_PROPERTY_HOST_COHERENT_BIT));
+    frame_size_buf = (FFVkBuffer*)pd->frame_size_ref[picture_idx]->data;
+    ff_vk_exec_add_dep_buf(vkctx, exec, &pd->frame_size_ref[picture_idx], 1, 
1);
+
+    /* Generate barriers and image views for frame images. */
+    RET(ff_vk_exec_add_dep_frame(vkctx, exec, frame,
+                                 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
+                                 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT));
+    RET(ff_vk_create_imageviews(vkctx, exec, views, frame, FF_VK_REP_INT));
+    ff_vk_frame_barrier(vkctx, exec, frame, img_bar, &nb_img_bar,
+                        VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
+                        VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+                        VK_ACCESS_SHADER_READ_BIT,
+                        VK_IMAGE_LAYOUT_GENERAL,
+                        VK_QUEUE_FAMILY_IGNORED);
+
+    /* Submit the image barriers. */
+    vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
+                                           .sType = 
VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
+                                           .pImageMemoryBarriers = img_bar,
+                                           .imageMemoryBarrierCount = 
nb_img_bar,
+                                       });
+
+    /* Apply FDCT on input image data for future passes */
+    slice_data_info = (SliceDataInfo) {
+        .line_add = ctx->pictures_per_frame == 1 ? 0 : picture_idx ^ 
!(frame->flags & AV_FRAME_FLAG_TOP_FIELD_FIRST),
+    };
+    for (i = 0; i < ctx->num_planes; i++) {
+        is_chroma = (i == 1 || i == 2);
+        shd = &pv->slice_data_shd[!is_chroma || ctx->chroma_factor == 
CFACTOR_Y444];
+        if (i < 3) {
+            slice_data_info.plane = i;
+            slice_data_info.bits_per_sample = desc->comp[i].depth;
+            ff_vk_shader_update_desc_buffer(vkctx, exec, shd, 0, 0, 0,
+                                            slice_data_buf, 0, 
slice_data_buf->size,
+                                            VK_FORMAT_UNDEFINED);
+            ff_vk_shader_update_img_array(vkctx, exec, shd, frame, views, 0, 1,
+                                          VK_IMAGE_LAYOUT_GENERAL, 
VK_NULL_HANDLE);
+            ff_vk_exec_bind_shader(vkctx, exec, shd);
+            ff_vk_shader_update_push_const(vkctx, exec, shd, 
VK_SHADER_STAGE_COMPUTE_BIT,
+                                           0, sizeof(SliceDataInfo), 
&slice_data_info);
+            vk->CmdDispatch(exec->buf, ctx->slices_width, ctx->mb_height, 1);
+        } else {
+            ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->alpha_data_shd, 
0, 0, 0,
+                                            slice_data_buf, 0, 
slice_data_buf->size,
+                                            VK_FORMAT_UNDEFINED);
+            ff_vk_shader_update_img(vkctx, exec, &pv->alpha_data_shd, 0, 1, 0, 
views[3],
+                                    VK_IMAGE_LAYOUT_GENERAL, VK_NULL_HANDLE);
+            ff_vk_exec_bind_shader(vkctx, exec, &pv->alpha_data_shd);
+            vk->CmdDispatch(exec->buf, ctx->mb_width, ctx->mb_height, 1);
+        }
+    }
+
+    /* Wait for writes to slice buffer. */
+    vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
+        .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
+        .pBufferMemoryBarriers = & (VkBufferMemoryBarrier2) {
+            .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2,
+            .pNext = NULL,
+            .srcStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .srcAccessMask = VK_ACCESS_2_SHADER_WRITE_BIT,
+            .dstStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .dstAccessMask = VK_ACCESS_2_SHADER_READ_BIT,
+            .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .buffer = slice_data_buf->buf,
+            .offset = 0,
+            .size = slice_data_buf->size,
+        },
+        .bufferMemoryBarrierCount = 1,
+    });
+
+    /* Estimate slice bits and error for each quant */
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->estimate_slice_shd, 0, 
0, 0,
+                                    slice_data_buf, 0, slice_data_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->estimate_slice_shd, 0, 
1, 0,
+                                    slice_score_buf, 0, slice_score_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->estimate_slice_shd, 0, 
2, 0,
+                                    &pv->prores_data_tables_buf, 0, 
pv->prores_data_tables_buf.size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_exec_bind_shader(vkctx, exec, &pv->estimate_slice_shd);
+    vk->CmdDispatch(exec->buf, (ctx->slices_per_picture * ctx->num_planes + 
estimate_dim_x - 1) / estimate_dim_x,
+                               ctx->force_quant ? 1 : (max_quant - min_quant + 
1), 1);
+
+    /* Wait for writes to score buffer. */
+    vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
+        .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
+        .pBufferMemoryBarriers = & (VkBufferMemoryBarrier2) {
+            .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2,
+            .pNext = NULL,
+            .srcStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .srcAccessMask = VK_ACCESS_2_SHADER_WRITE_BIT | 
VK_ACCESS_2_SHADER_READ_BIT,
+            .dstStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .dstAccessMask = VK_ACCESS_2_SHADER_WRITE_BIT | 
VK_ACCESS_2_SHADER_READ_BIT,
+            .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .buffer = slice_score_buf->buf,
+            .offset = 0,
+            .size = slice_score_buf->size,
+        },
+        .bufferMemoryBarrierCount = 1,
+    });
+
+    /* Compute optimal quant value for each slice */
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->trellis_node_shd, 0, 0, 
0,
+                                    frame_size_buf, 0, frame_size_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->trellis_node_shd, 0, 1, 
0,
+                                    slice_score_buf, 0, slice_score_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_exec_bind_shader(vkctx, exec, &pv->trellis_node_shd);
+    vk->CmdDispatch(exec->buf, 1, 1, 1);
+
+    /* Wait for writes to quant buffer. */
+    vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
+        .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
+        .pBufferMemoryBarriers = & (VkBufferMemoryBarrier2) {
+            .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2,
+            .pNext = NULL,
+            .srcStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .srcAccessMask = VK_ACCESS_2_SHADER_WRITE_BIT,
+            .dstStageMask = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
+            .dstAccessMask = VK_ACCESS_2_SHADER_WRITE_BIT | 
VK_ACCESS_2_SHADER_READ_BIT,
+            .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+            .buffer = frame_size_buf->buf,
+            .offset = 0,
+            .size = frame_size_buf->size,
+        },
+        .bufferMemoryBarrierCount = 1,
+    });
+
+    /* Encode slices. */
+    encode_info = (EncodeSliceInfo) {
+        .seek_table = pkt_vk_buf->address,
+        .bytestream = pkt_vk_buf->address + ctx->slices_per_picture * 2,
+    };
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->encode_slice_shd, 0, 0, 
0,
+                                    slice_data_buf, 0, slice_data_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->encode_slice_shd, 0, 1, 
0,
+                                    slice_score_buf, 0, slice_score_buf->size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_shader_update_desc_buffer(vkctx, exec, &pv->encode_slice_shd, 0, 2, 
0,
+                                    &pv->prores_data_tables_buf, 0, 
pv->prores_data_tables_buf.size,
+                                    VK_FORMAT_UNDEFINED);
+    ff_vk_exec_bind_shader(vkctx, exec, &pv->encode_slice_shd);
+    ff_vk_shader_update_push_const(vkctx, exec, &pv->encode_slice_shd,
+                                   VK_SHADER_STAGE_COMPUTE_BIT, 0, 
sizeof(encode_info), &encode_info);
+    vk->CmdDispatch(exec->buf, FFALIGN(ctx->slices_per_picture, 64) / 64,
+                               ctx->num_planes, 1);
+
+fail:
+    return err;
+}
+
+static uint8_t *write_frame_header(AVCodecContext *avctx, ProresContext *ctx,
+                                   uint8_t **orig_buf, int flags,
+                                   enum AVColorPrimaries color_primaries,
+                                   enum AVColorTransferCharacteristic 
color_trc,
+                                   enum AVColorSpace colorspace)
+{
+    uint8_t *buf, *tmp;
+    uint8_t frame_flags;
+
+    // frame atom
+    *orig_buf += 4;                            // frame size
+    bytestream_put_be32  (orig_buf, FRAME_ID); // frame container ID
+    buf = *orig_buf;
+
+    // frame header
+    tmp = buf;
+    buf += 2;                                   // frame header size will be 
stored here
+    bytestream_put_be16  (&buf, ctx->chroma_factor != CFACTOR_Y422 || 
ctx->alpha_bits ? 1 : 0);
+    bytestream_put_buffer(&buf, (uint8_t*)ctx->vendor, 4);
+    bytestream_put_be16  (&buf, avctx->width);
+    bytestream_put_be16  (&buf, avctx->height);
+
+    frame_flags = ctx->chroma_factor << 6;
+    if (avctx->flags & AV_CODEC_FLAG_INTERLACED_DCT)
+        frame_flags |= (flags & AV_FRAME_FLAG_TOP_FIELD_FIRST) ? 0x04 : 0x08;
+    bytestream_put_byte  (&buf, frame_flags);
+
+    bytestream_put_byte  (&buf, 0);             // reserved
+    bytestream_put_byte  (&buf, color_primaries);
+    bytestream_put_byte  (&buf, color_trc);
+    bytestream_put_byte  (&buf, colorspace);
+    bytestream_put_byte  (&buf, ctx->alpha_bits >> 3);
+    bytestream_put_byte  (&buf, 0);             // reserved
+    if (ctx->quant_sel != QUANT_MAT_DEFAULT) {
+        bytestream_put_byte  (&buf, 0x03);      // matrix flags - both 
matrices are present
+        bytestream_put_buffer(&buf, ctx->quant_mat, 64);        // luma 
quantisation matrix
+        bytestream_put_buffer(&buf, ctx->quant_chroma_mat, 64); // chroma 
quantisation matrix
+    } else {
+        bytestream_put_byte  (&buf, 0x00);      // matrix flags - default 
matrices are used
+    }
+    bytestream_put_be16  (&tmp, buf - *orig_buf); // write back frame header 
size
+    return buf;
+}
+
+static int get_packet(AVCodecContext *avctx, FFVkExecContext *exec, AVPacket 
*pkt)
+{
+    ProresVulkanContext *pv = avctx->priv_data;
+    ProresContext *ctx = &pv->ctx;
+    VulkanEncodeProresFrameData *pd = exec->opaque;
+    FFVulkanContext *vkctx = &pv->vkctx;
+    FFVulkanFunctions *vk = &vkctx->vkfn;
+    FFVkExecContext *transfer_exec;
+    uint8_t *orig_buf, *buf, *slice_sizes;
+    uint8_t *picture_size_pos;
+    int picture_idx, err = 0;
+    int frame_size, picture_size;
+    int pkt_size = ctx->frame_size_upper_bound;
+    int transfer_slices = vkctx->extensions & FF_VK_EXT_EXTERNAL_HOST_MEMORY;
+    FFVkBuffer *out_data_buf, *frame_size_buf;
+    VkMappedMemoryRange invalidate_data;
+    AVBufferRef *mapped_ref;
+    FFVkBuffer *mapped_buf;
+
+    /* Allocate packet */
+    RET(ff_get_encode_buffer(avctx, pkt, pkt_size + FF_INPUT_BUFFER_MIN_SIZE, 
0));
+
+    /* Initialize packet. */
+    pkt->pts      = pd->pts;
+    pkt->dts      = pd->pts;
+    pkt->duration = pd->duration;
+    pkt->flags   |= AV_PKT_FLAG_KEY * pd->key_frame;
+
+    if (avctx->flags & AV_CODEC_FLAG_COPY_OPAQUE) {
+        pkt->opaque          = pd->frame_opaque;
+        pkt->opaque_ref      = pd->frame_opaque_ref;
+        pd->frame_opaque_ref = NULL;
+    }
+
+    /* Write frame atom */
+    orig_buf = pkt->data;
+    buf = write_frame_header(avctx,  ctx, &orig_buf, pd->flags,
+                             pd->color_primaries, pd->color_trc,
+                             pd->colorspace);
+
+    /* Make sure encoding's done */
+    ff_vk_exec_wait(vkctx, exec);
+
+    /* Roll transfer execution context */
+    if (transfer_slices) {
+        RET(ff_vk_host_map_buffer(vkctx, &mapped_ref, pkt->data, pkt->buf,
+                                  VK_BUFFER_USAGE_TRANSFER_DST_BIT));
+        mapped_buf = (FFVkBuffer *)mapped_ref->data;
+        transfer_exec = ff_vk_exec_get(vkctx, &pv->transfer_exec_pool);
+        ff_vk_exec_start(vkctx, transfer_exec);
+    }
+
+    for (picture_idx = 0; picture_idx < ctx->pictures_per_frame; 
picture_idx++) {
+        /* Fetch buffers for the current picture. */
+        out_data_buf = (FFVkBuffer *)pd->out_data_ref[picture_idx]->data;
+        frame_size_buf = (FFVkBuffer *)pd->frame_size_ref[picture_idx]->data;
+
+        /* Invalidate slice/output data if needed */
+        invalidate_data = (VkMappedMemoryRange) {
+            .sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
+            .offset = 0,
+            .size = VK_WHOLE_SIZE,
+        };
+        if (!(frame_size_buf->flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) {
+            invalidate_data.memory = frame_size_buf->mem;
+            vk->InvalidateMappedMemoryRanges(vkctx->hwctx->act_dev, 1, 
&invalidate_data);
+        }
+
+        /* Write picture header */
+        picture_size_pos = buf + 1;
+        bytestream_put_byte(&buf, 0x40);          // picture header size (in 
bits)
+        buf += 4;                                 // picture data size will be 
stored here
+        bytestream_put_be16(&buf, ctx->slices_per_picture);
+        bytestream_put_byte(&buf, av_log2(ctx->mbs_per_slice) << 4); // slice 
width and height in MBs
+
+        /* Skip over seek table */
+        slice_sizes = buf;
+        buf += ctx->slices_per_picture * 2;
+
+        /* Calculate final size */
+        buf += *(int*)frame_size_buf->mapped_mem;
+
+        if (transfer_slices) {
+            /* Perform host mapped transfer of slice data */
+            ff_vk_exec_add_dep_buf(vkctx, transfer_exec, 
&pd->out_data_ref[picture_idx], 1, 0);
+            ff_vk_exec_add_dep_buf(vkctx, transfer_exec, &mapped_ref, 1, 0);
+            vk->CmdCopyBuffer(transfer_exec->buf, out_data_buf->buf, 
mapped_buf->buf, 1, & (VkBufferCopy) {
+                .srcOffset = 0,
+                .dstOffset = mapped_buf->virtual_offset + slice_sizes - 
pkt->data,
+                .size = buf - slice_sizes,
+            });
+        } else {
+            /* Fallback to regular memcpy if transfer is not available */
+            if (!(out_data_buf->flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) 
{
+                invalidate_data.memory = out_data_buf->mem;
+                vk->InvalidateMappedMemoryRanges(vkctx->hwctx->act_dev, 1, 
&invalidate_data);
+            }
+            memcpy(slice_sizes, out_data_buf->mapped_mem, buf - slice_sizes);
+            av_buffer_unref(&pd->out_data_ref[picture_idx]);
+        }
+
+        /* Write picture size with header */
+        picture_size = buf - (picture_size_pos - 1);
+        bytestream_put_be32(&picture_size_pos, picture_size);
+
+        /* Slice output buffers no longer needed */
+        av_buffer_unref(&pd->slice_data_ref[picture_idx]);
+        av_buffer_unref(&pd->slice_score_ref[picture_idx]);
+        av_buffer_unref(&pd->frame_size_ref[picture_idx]);
+    }
+
+    /* Write frame size in header */
+    orig_buf -= 8;
+    frame_size = buf - orig_buf;
+    bytestream_put_be32(&orig_buf, frame_size);
+
+    av_shrink_packet(pkt, frame_size);
+    av_log(avctx, AV_LOG_VERBOSE, "Encoded data: %iMiB\n", pkt->size / 
(1024*1024));
+
+    /* Wait for slice transfer */
+    if (transfer_slices) {
+        RET(ff_vk_exec_submit(vkctx, transfer_exec));
+        ff_vk_exec_wait(vkctx, transfer_exec);
+    }
+
+fail:
+    return err;
+}
+
+static int vulkan_encode_prores_receive_packet(AVCodecContext *avctx, AVPacket 
*pkt)
+{
+    int err;
+    ProresVulkanContext *pv = avctx->priv_data;
+    ProresContext *ctx = &pv->ctx;
+    VulkanEncodeProresFrameData *pd;
+    FFVkExecContext *exec;
+    AVFrame *frame;
+
+    while (1) {
+        /* Roll an execution context */
+        exec = ff_vk_exec_get(&pv->vkctx, &pv->e);
+
+        /* If it had a frame, immediately output it */
+        if (exec->had_submission) {
+            exec->had_submission = 0;
+            pv->in_flight--;
+            return get_packet(avctx, exec, pkt);
+        }
+
+        /* Get next frame to encode */
+        frame = pv->frame;
+        err = ff_encode_get_frame(avctx, frame);
+        if (err < 0 && err != AVERROR_EOF) {
+            return err;
+        } else if (err == AVERROR_EOF) {
+            if (!pv->in_flight)
+                return err;
+            continue;
+        }
+
+        /* Encode frame */
+        pd = exec->opaque;
+        pd->color_primaries = frame->color_primaries;
+        pd->color_trc = frame->color_trc;
+        pd->colorspace = frame->colorspace;
+        pd->pts = frame->pts;
+        pd->duration = frame->duration;
+        pd->flags = frame->flags;
+        if (avctx->flags & AV_CODEC_FLAG_COPY_OPAQUE) {
+            pd->frame_opaque     = frame->opaque;
+            pd->frame_opaque_ref = frame->opaque_ref;
+            frame->opaque_ref    = NULL;
+        }
+
+        err = vulkan_encode_prores_submit_frame(avctx, exec, frame, 0);
+        if (ctx->pictures_per_frame > 1)
+            vulkan_encode_prores_submit_frame(avctx, exec, frame, 1);
+
+        /* Submit execution context */
+        ff_vk_exec_submit(&pv->vkctx, exec);
+        av_frame_unref(frame);
+        if (err < 0)
+            return err;
+
+        pv->in_flight++;
+        if (pv->in_flight < pv->async_depth)
+            return AVERROR(EAGAIN);
+    }
+
+    return 0;
+}
+
+static av_cold int encode_close(AVCodecContext *avctx)
+{
+    ProresVulkanContext *pv = avctx->priv_data;
+    ProresContext *ctx = &pv->ctx;
+    FFVulkanContext *vkctx = &pv->vkctx;
+
+    ff_vk_exec_pool_free(vkctx, &pv->e);
+    ff_vk_exec_pool_free(vkctx, &pv->transfer_exec_pool);
+
+    if (ctx->alpha_bits)
+        ff_vk_shader_free(vkctx, &pv->alpha_data_shd);
+
+    ff_vk_shader_free(vkctx, &pv->slice_data_shd[0]);
+    ff_vk_shader_free(vkctx, &pv->slice_data_shd[1]);
+    ff_vk_shader_free(vkctx, &pv->estimate_slice_shd);
+    ff_vk_shader_free(vkctx, &pv->encode_slice_shd);
+    ff_vk_shader_free(vkctx, &pv->trellis_node_shd);
+
+    ff_vk_free_buf(vkctx, &pv->prores_data_tables_buf);
+
+    av_buffer_pool_uninit(&pv->pkt_buf_pool);
+    av_buffer_pool_uninit(&pv->slice_data_buf_pool);
+    av_buffer_pool_uninit(&pv->slice_score_buf_pool);
+    av_buffer_pool_uninit(&pv->frame_size_buf_pool);
+
+    ff_vk_uninit(vkctx);
+
+    return 0;
+}
+
+static av_cold int encode_init(AVCodecContext *avctx)
+{
+    ProresVulkanContext *pv = avctx->priv_data;
+    ProresContext *ctx = &pv->ctx;
+    int err = 0, i, q;
+    FFVulkanContext *vkctx = &pv->vkctx;
+
+    /* Init vulkan */
+    RET(ff_vk_init(vkctx, avctx, NULL, avctx->hw_frames_ctx));
+
+    pv->qf = ff_vk_qf_find(vkctx, VK_QUEUE_COMPUTE_BIT, 0);
+    if (!pv->qf) {
+        av_log(avctx, AV_LOG_ERROR, "Device has no compute queues!\n");
+        return AVERROR(ENOTSUP);
+    }
+
+    RET(ff_vk_exec_pool_init(vkctx, pv->qf, &pv->e, 1, 0, 0, 0, NULL));
+
+    pv->transfer_qf = ff_vk_qf_find(vkctx, VK_QUEUE_TRANSFER_BIT, 0);
+    if (!pv->transfer_qf) {
+        av_log(avctx, AV_LOG_ERROR, "Device has no transfer queues!\n");
+        return err;
+    }
+
+    RET(ff_vk_exec_pool_init(vkctx, pv->transfer_qf, &pv->transfer_exec_pool,
+                             pv->async_depth, 0, 0, 0, NULL));
+
+    /* Init common prores structures */
+    err = ff_prores_kostya_encode_init(avctx, ctx, vkctx->frames->sw_format);
+    if (err < 0)
+        return err;
+
+    /* Temporary frame */
+    pv->frame = av_frame_alloc();
+    if (!pv->frame)
+        return AVERROR(ENOMEM);
+
+    /* Async data pool */
+    pv->async_depth = pv->e.pool_size;
+    pv->exec_ctx_info = av_calloc(pv->async_depth, sizeof(*pv->exec_ctx_info));
+    if (!pv->exec_ctx_info)
+        return AVERROR(ENOMEM);
+    for (int i = 0; i < pv->async_depth; i++)
+        pv->e.contexts[i].opaque = &pv->exec_ctx_info[i];
+
+    /* Compile shaders used by encoder */
+    init_slice_data_pipeline(pv, &pv->slice_data_shd[0], 2);
+    init_slice_data_pipeline(pv, &pv->slice_data_shd[1], 4);
+    init_estimate_slice_pipeline(pv, &pv->estimate_slice_shd);
+    init_trellis_node_pipeline(pv, &pv->trellis_node_shd);
+    init_encode_slice_pipeline(pv, &pv->encode_slice_shd);
+
+    if (ctx->alpha_bits)
+        init_alpha_data_pipeline(pv, &pv->alpha_data_shd);
+
+    /* Create prores data tables uniform buffer. */
+    RET(ff_vk_create_buf(vkctx, &pv->prores_data_tables_buf,
+                         sizeof(ProresDataTables), NULL, NULL,
+                         VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+                         VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
+                         VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+                         VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
+    RET(ff_vk_map_buffer(vkctx, &pv->prores_data_tables_buf, (void 
*)&pv->tables, 0));
+    for (q = 0; q < MAX_STORED_Q; ++q) {
+        for (i = 0; i < 64; i++) {
+            pv->tables->qmat[q][i] = ctx->quants[q][ctx->scantable[i]];
+            pv->tables->qmat_chroma[q][i] = 
ctx->quants_chroma[q][ctx->scantable[i]];
+        }
+    }
+    for (q = MAX_STORED_Q; q < 128; ++q) {
+        for (i = 0; i < 64; i++) {
+            pv->tables->qmat[q][i] = ctx->quant_mat[ctx->scantable[i]] * q;
+            pv->tables->qmat_chroma[q][i] = 
ctx->quant_chroma_mat[ctx->scantable[i]] * q;
+        }
+    }
+
+fail:
+    return err;
+}
+
+#define OFFSET(x) offsetof(ProresVulkanContext, x)
+#define VE     AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
+
+static const AVOption options[] = {
+    { "mbs_per_slice", "macroblocks per slice", OFFSET(ctx.mbs_per_slice),
+        AV_OPT_TYPE_INT, { .i64 = 8 }, 1, MAX_MBS_PER_SLICE, VE },
+    { "profile",       NULL, OFFSET(ctx.profile), AV_OPT_TYPE_INT,
+        { .i64 = PRORES_PROFILE_AUTO },
+        PRORES_PROFILE_AUTO, PRORES_PROFILE_4444XQ, VE, .unit = "profile" },
+    { "auto",         NULL, 0, AV_OPT_TYPE_CONST, { .i64 = PRORES_PROFILE_AUTO 
},
+        0, 0, VE, .unit = "profile" },
+    { "proxy",         NULL, 0, AV_OPT_TYPE_CONST, { .i64 = 
PRORES_PROFILE_PROXY },
+        0, 0, VE, .unit = "profile" },
+    { "lt",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = PRORES_PROFILE_LT 
},
+        0, 0, VE, .unit = "profile" },
+    { "standard",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = 
PRORES_PROFILE_STANDARD },
+        0, 0, VE, .unit = "profile" },
+    { "hq",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = PRORES_PROFILE_HQ 
},
+        0, 0, VE, .unit = "profile" },
+    { "4444",          NULL, 0, AV_OPT_TYPE_CONST, { .i64 = 
PRORES_PROFILE_4444 },
+        0, 0, VE, .unit = "profile" },
+    { "4444xq",        NULL, 0, AV_OPT_TYPE_CONST, { .i64 = 
PRORES_PROFILE_4444XQ },
+        0, 0, VE, .unit = "profile" },
+    { "vendor", "vendor ID", OFFSET(ctx.vendor),
+        AV_OPT_TYPE_STRING, { .str = "Lavc" }, 0, 0, VE },
+    { "bits_per_mb", "desired bits per macroblock", OFFSET(ctx.bits_per_mb),
+        AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 8192, VE },
+    { "quant_mat", "quantiser matrix", OFFSET(ctx.quant_sel), AV_OPT_TYPE_INT,
+        { .i64 = -1 }, -1, QUANT_MAT_DEFAULT, VE, .unit = "quant_mat" },
+    { "auto",          NULL, 0, AV_OPT_TYPE_CONST, { .i64 = -1 },
+        0, 0, VE, .unit = "quant_mat" },
+    { "proxy",         NULL, 0, AV_OPT_TYPE_CONST, { .i64 = QUANT_MAT_PROXY },
+        0, 0, VE, .unit = "quant_mat" },
+    { "lt",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = QUANT_MAT_LT },
+        0, 0, VE, .unit = "quant_mat" },
+    { "standard",      NULL, 0, AV_OPT_TYPE_CONST, { .i64 = QUANT_MAT_STANDARD 
},
+        0, 0, VE, .unit = "quant_mat" },
+    { "hq",            NULL, 0, AV_OPT_TYPE_CONST, { .i64 = QUANT_MAT_HQ },
+        0, 0, VE, .unit = "quant_mat" },
+    { "default",       NULL, 0, AV_OPT_TYPE_CONST, { .i64 = QUANT_MAT_DEFAULT 
},
+        0, 0, VE, .unit = "quant_mat" },
+    { "alpha_bits", "bits for alpha plane", OFFSET(ctx.alpha_bits), 
AV_OPT_TYPE_INT,
+        { .i64 = 16 }, 0, 16, VE },
+    { "async_depth", "Internal parallelization depth", OFFSET(async_depth), 
AV_OPT_TYPE_INT,
+            { .i64 = 1 }, 1, INT_MAX, VE },
+    { NULL }
+};
+
+static const AVClass proresenc_class = {
+    .class_name = "ProRes vulkan encoder",
+    .item_name  = av_default_item_name,
+    .option     = options,
+    .version    = LIBAVUTIL_VERSION_INT,
+};
+
+static const AVCodecHWConfigInternal *const prores_ks_hw_configs[] = {
+    HW_CONFIG_ENCODER_FRAMES(VULKAN, VULKAN),
+    HW_CONFIG_ENCODER_DEVICE(NONE,  VULKAN),
+    NULL,
+};
+
+const FFCodec ff_prores_ks_vulkan_encoder = {
+    .p.name         = "prores_ks_vulkan",
+    CODEC_LONG_NAME("Apple ProRes (iCodec Pro)"),
+    .p.type         = AVMEDIA_TYPE_VIDEO,
+    .p.id           = AV_CODEC_ID_PRORES,
+    .priv_data_size = sizeof(ProresVulkanContext),
+    .init           = encode_init,
+    .close          = encode_close,
+    FF_CODEC_RECEIVE_PACKET_CB(&vulkan_encode_prores_receive_packet),
+    .p.capabilities = AV_CODEC_CAP_DELAY |
+                      AV_CODEC_CAP_HARDWARE |
+                      AV_CODEC_CAP_ENCODER_FLUSH |
+                      AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE,
+    CODEC_PIXFMTS(AV_PIX_FMT_VULKAN),
+    .hw_configs     = prores_ks_hw_configs,
+    .color_ranges   = AVCOL_RANGE_MPEG,
+    .p.priv_class   = &proresenc_class,
+    .p.profiles     = NULL_IF_CONFIG_SMALL(ff_prores_profiles),
+    .caps_internal  = FF_CODEC_CAP_INIT_CLEANUP | FF_CODEC_CAP_EOF_FLUSH,
+};
diff --git a/libavcodec/vulkan/Makefile b/libavcodec/vulkan/Makefile
index 93133a9d2d..cd21a53f88 100644
--- a/libavcodec/vulkan/Makefile
+++ b/libavcodec/vulkan/Makefile
@@ -18,6 +18,12 @@ OBJS-$(CONFIG_FFV1_VULKAN_HWACCEL) += 
vulkan/ffv1_dec_setup.comp.spv.o \
                                       vulkan/ffv1_dec_rgb.comp.spv.o \
                                       vulkan/ffv1_dec_rgb_golomb.comp.spv.o
 
+OBJS-$(CONFIG_PRORES_KS_VULKAN_ENCODER) += 
vulkan/prores_ks_alpha_data.comp.spv.o \
+                                           
vulkan/prores_ks_slice_data.comp.spv.o \
+                                           
vulkan/prores_ks_estimate_slice.comp.spv.o \
+                                           
vulkan/prores_ks_encode_slice.comp.spv.o \
+                                           
vulkan/prores_ks_trellis_node.comp.spv.o
+
 OBJS-$(CONFIG_PRORES_RAW_VULKAN_HWACCEL) += 
vulkan/prores_raw_decode.comp.spv.o \
                                             vulkan/prores_raw_idct.comp.spv.o
 
diff --git a/libavcodec/vulkan/dct.glsl b/libavcodec/vulkan/dct.glsl
index 159d4873ad..76f799b3e1 100644
--- a/libavcodec/vulkan/dct.glsl
+++ b/libavcodec/vulkan/dct.glsl
@@ -118,4 +118,53 @@ void idct8(uint block, uint offset, uint stride)
     blocks[block][7*stride + offset] = u7;
 }
 
+void fdct8(uint block, uint offset, uint stride)
+{
+    const float c_pi = radians(180);
+    const float c_rt2 = sqrt(2.0);
+    const float c_norm = 1 / sqrt(8.0);
+    const float c_a = c_rt2 * cos(    c_pi / 16);
+    const float c_b = c_rt2 * cos(    c_pi /  8);
+    const float c_c = c_rt2 * cos(3 * c_pi / 16);
+    const float c_d = c_rt2 * cos(5 * c_pi / 16);
+    const float c_e = c_rt2 * cos(3 * c_pi /  8);
+    const float c_f = c_rt2 * cos(7 * c_pi / 16);
+
+    float u0, u1, u2, u3, u4, u5, u6, u7;
+
+    /* Input */
+    u0 = blocks[block][0*stride + offset];
+    u1 = blocks[block][1*stride + offset];
+    u2 = blocks[block][2*stride + offset];
+    u3 = blocks[block][3*stride + offset];
+    u4 = blocks[block][4*stride + offset];
+    u5 = blocks[block][5*stride + offset];
+    u6 = blocks[block][6*stride + offset];
+    u7 = blocks[block][7*stride + offset];
+
+    float X07P = u0 + u7;
+    float X16P = u1 + u6;
+    float X25P = u2 + u5;
+    float X34P = u3 + u4;
+
+    float X07M = u0 - u7;
+    float X61M = u6 - u1;
+    float X25M = u2 - u5;
+    float X43M = u4 - u3;
+
+    float X07P34PP = X07P + X34P;
+    float X07P34PM = X07P - X34P;
+    float X16P25PP = X16P + X25P;
+    float X16P25PM = X16P - X25P;
+
+    blocks[block][0*stride + offset] = c_norm * (X07P34PP + X16P25PP);
+    blocks[block][2*stride + offset] = c_norm * (c_b * X07P34PM + c_e * 
X16P25PM);
+    blocks[block][4*stride + offset] = c_norm * (X07P34PP - X16P25PP);
+    blocks[block][6*stride + offset] = c_norm * (c_e * X07P34PM - c_b * 
X16P25PM);
+    blocks[block][1*stride + offset] = c_norm * (c_a * X07M - c_c * X61M + c_d 
* X25M - c_f * X43M);
+    blocks[block][3*stride + offset] = c_norm * (c_c * X07M + c_f * X61M - c_a 
* X25M + c_d * X43M);
+    blocks[block][5*stride + offset] = c_norm * (c_d * X07M + c_a * X61M + c_f 
* X25M - c_c * X43M);
+    blocks[block][7*stride + offset] = c_norm * (c_f * X07M + c_d * X61M + c_c 
* X25M + c_a * X43M);
+}
+
 #endif /* VULKAN_DCT_H */
diff --git a/libavcodec/vulkan/prores_ks_alpha_data.comp.glsl 
b/libavcodec/vulkan/prores_ks_alpha_data.comp.glsl
new file mode 100644
index 0000000000..434a15fdea
--- /dev/null
+++ b/libavcodec/vulkan/prores_ks_alpha_data.comp.glsl
@@ -0,0 +1,87 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#version 460
+#pragma shader_stage(compute)
+
+#extension GL_EXT_shader_image_load_formatted : require
+#extension GL_EXT_scalar_block_layout : require
+#extension GL_EXT_shader_explicit_arithmetic_types : require
+
+layout (local_size_x_id = 253, local_size_y_id = 254, local_size_z_id = 255) 
in;
+
+layout (constant_id = 0) const int alpha_bits = 0;
+layout (constant_id = 1) const int slices_per_row = 0;
+layout (constant_id = 2) const int width_in_mb = 0;
+layout (constant_id = 3) const int max_mbs_per_slice = 0;
+
+struct SliceData {
+    uint mbs_per_slice;
+    int16_t coeffs[4][8 * 256];
+};
+
+layout (set = 0, binding = 0, scalar) writeonly buffer SliceBuffer {
+    SliceData slices[];
+};
+layout (set = 0, binding = 1) uniform readonly iimage2D plane;
+
+/* Table of possible edge slice configurations */
+const uvec3 edge_mps_table[8] = uvec3[](
+    uvec3(0, 0, 0),
+    uvec3(1, 0, 0),
+    uvec3(2, 0, 0),
+    uvec3(2, 1, 0),
+    uvec3(4, 0, 0),
+    uvec3(4, 1, 0),
+    uvec3(4, 2, 0),
+    uvec3(4, 2, 1)
+);
+
+void main()
+{
+    ivec2 coord = min(ivec2(gl_GlobalInvocationID.xy), imageSize(plane) - 
ivec2(1));
+    uint16_t alpha = uint16_t(imageLoad(plane, coord).x);
+
+    if (alpha_bits == 8)
+        alpha >>= 2;
+    else
+        alpha = (alpha << 6) | (alpha >> 4);
+
+    uint mbs_per_slice = max_mbs_per_slice;
+    uint slices_width = width_in_mb / mbs_per_slice;
+    uint mb_width = slices_width * mbs_per_slice;
+    uint slice_x = gl_WorkGroupID.x / mbs_per_slice;
+    uint slice_y = gl_WorkGroupID.y;
+    uvec2 slice_base = uvec2(slice_x * mbs_per_slice * 16u, slice_y * 16u);
+
+    /* Handle slice macroblock size reduction on edge slices */
+    if (gl_WorkGroupID.x >= mb_width) {
+        uint edge_mb = gl_WorkGroupID.x - mb_width;
+        uvec3 table = edge_mps_table[width_in_mb - mb_width];
+        uvec3 base = uvec3(0, table.x, table.x + table.y);
+        uint edge_slice = edge_mb < base.y ? 0 : (edge_mb < base.z ? 1 : 2);
+        slice_x += edge_slice;
+        slice_base.x += base[edge_slice] * 16u;
+        mbs_per_slice = table[edge_slice];
+    }
+
+    uint slice = slice_y * slices_per_row + slice_x;
+    uvec2 coeff_coord = uvec2(coord) - slice_base;
+    uint coeff = coeff_coord.y * (mbs_per_slice * 16u) + coeff_coord.x;
+    slices[slice].coeffs[3][coeff] = int16_t(alpha);
+}
diff --git a/libavcodec/vulkan/prores_ks_encode_slice.comp.glsl 
b/libavcodec/vulkan/prores_ks_encode_slice.comp.glsl
new file mode 100644
index 0000000000..7105ad8dae
--- /dev/null
+++ b/libavcodec/vulkan/prores_ks_encode_slice.comp.glsl
@@ -0,0 +1,273 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#version 460
+#pragma shader_stage(compute)
+
+#extension GL_EXT_scalar_block_layout : require
+#extension GL_EXT_shader_explicit_arithmetic_types : require
+#extension GL_GOOGLE_include_directive : require
+
+#define PB_UNALIGNED
+#include "common.glsl"
+
+layout (constant_id = 0) const int max_mbs_per_slice = 8;
+layout (constant_id = 1) const int chroma_factor = 0;
+layout (constant_id = 2) const int alpha_bits = 0;
+layout (constant_id = 3) const int num_planes = 0;
+layout (constant_id = 4) const int slices_per_picture = 0;
+layout (constant_id = 5) const int max_quant = 0;
+
+struct SliceData {
+    uint32_t mbs_per_slice;
+    int16_t coeffs[4][8 * 256];
+};
+
+struct SliceScore {
+    ivec4 bits[16];
+    ivec4 score[16];
+    int total_bits[16];
+    int total_score[16];
+    int overquant;
+    int buf_start;
+    int quant;
+};
+
+layout(push_constant, scalar) uniform EncodeSliceInfo {
+    u8buf bytestream;
+    u8vec2buf seek_table;
+};
+
+layout (set = 0, binding = 0, scalar) readonly buffer SliceBuffer {
+    SliceData slices[];
+};
+layout (set = 0, binding = 1, scalar) readonly buffer SliceScores {
+    SliceScore scores[];
+};
+layout (set = 0, binding = 2, scalar) uniform ProresDataTables {
+    int16_t qmat[128][64]; int16_t qmat_chroma[128][64];
+};
+
+#define CFACTOR_Y444 3
+
+void encode_vlc_codeword(inout PutBitContext pb, uint codebook, int val)
+{
+    /* number of prefix bits to switch between Rice and expGolomb */
+    uint switch_bits = (codebook & 3) + 1;
+    uint rice_order  =  codebook >> 5;       /* rice code order */
+    uint exp_order   = (codebook >> 2) & 7;  /* exp golomb code order */
+
+    uint switch_val  = switch_bits << rice_order;
+
+    if (val >= switch_val) {
+        val -= int(switch_val - (1 << exp_order));
+        int exponent = findMSB(val);
+
+        put_bits(pb, exponent - exp_order + switch_bits, 0);
+        put_bits(pb, exponent + 1, val);
+    } else {
+        int exponent = val >> rice_order;
+        if (exponent != 0)
+            put_bits(pb, exponent, 0);
+        put_bits(pb, 1, 1);
+        if (rice_order != 0)
+            put_bits(pb, rice_order, zero_extend(val, rice_order));
+    }
+}
+
+#define GET_SIGN(x)  ((x) >> 31)
+#define MAKE_CODE(x) (((x) * 2) ^ GET_SIGN(x))
+
+#define FIRST_DC_CB 0xB8 // rice_order = 5, exp_golomb_order = 6, switch_bits 
= 0
+
+void encode_dcs(inout PutBitContext pb, bool is_chroma, int q)
+{
+    const uint8_t dc_codebook[7] = { U8(0x04), U8(0x28), U8(0x28), U8(0x4D), 
U8(0x4D), U8(0x70), U8(0x70) };
+
+    uint slice = gl_GlobalInvocationID.x;
+    uint plane = gl_GlobalInvocationID.y;
+    uint blocks_per_mb = is_chroma && chroma_factor != CFACTOR_Y444 ? 2 : 4;
+    uint blocks_per_slice = slices[slice].mbs_per_slice * blocks_per_mb;
+    int codebook = 5;
+    int scale = is_chroma ? qmat_chroma[q][0] : qmat[q][0];
+    int coeff = slices[slice].coeffs[plane][0];
+    int prev_dc = (coeff - 0x4000) / scale;
+    encode_vlc_codeword(pb, FIRST_DC_CB, MAKE_CODE(prev_dc));
+    int sign = 0;
+    for (int i = 1; i < blocks_per_slice; i++) {
+        coeff = slices[slice].coeffs[plane][i];
+        int dc = (coeff - 0x4000) / scale;
+        int delta = dc - prev_dc;
+        int new_sign = GET_SIGN(delta);
+        delta = (delta ^ sign) - sign;
+        int code = MAKE_CODE(delta);
+        encode_vlc_codeword(pb, dc_codebook[codebook], code);
+        codebook = min(code, 6);
+        sign = new_sign;
+        prev_dc = dc;
+    }
+}
+
+void encode_acs(inout PutBitContext pb, bool is_chroma, int q)
+{
+    const uint8_t run_to_cb[16] = { U8(0x06), U8(0x06), U8(0x05), U8(0x05), 
U8(0x04), U8(0x29),
+                                    U8(0x29), U8(0x29), U8(0x29), U8(0x28), 
U8(0x28), U8(0x28),
+                                    U8(0x28), U8(0x28), U8(0x28), U8(0x4C) };
+
+    const uint8_t level_to_cb[10] = { U8(0x04), U8(0x0A), U8(0x05), U8(0x06), 
U8(0x04), U8(0x28),
+                                      U8(0x28), U8(0x28), U8(0x28), U8(0x4C) };
+
+    uint slice = gl_GlobalInvocationID.x;
+    uint plane = gl_GlobalInvocationID.y;
+    uint blocks_per_mb = is_chroma && chroma_factor != CFACTOR_Y444 ? 2 : 4;
+    uint blocks_per_slice = slices[slice].mbs_per_slice * blocks_per_mb;
+    int prev_run = 4;
+    int prev_level = 2;
+    int run = 0;
+
+    for (uint i = 1; i < 64; i++) {
+        int quant = is_chroma ? qmat_chroma[q][i] : qmat[q][i];
+        for (uint j = 0; j < blocks_per_slice; j++) {
+            uint idx = i * blocks_per_slice + j;
+            int coeff = slices[slice].coeffs[plane][idx];
+            int level = coeff / quant;
+            if (level != 0) {
+                int abs_level = abs(level);
+                encode_vlc_codeword(pb, run_to_cb[prev_run], run);
+                encode_vlc_codeword(pb, level_to_cb[prev_level], abs_level - 
1);
+                put_bits(pb, 1, zero_extend(GET_SIGN(level), 1));
+                prev_run = min(run, 15);
+                prev_level = min(abs_level, 9);
+                run = 0;
+            } else {
+                run++;
+            }
+        }
+    }
+}
+
+void encode_slice_plane(inout PutBitContext pb, int q)
+{
+    uint plane = gl_GlobalInvocationID.y;
+    bool is_chroma = plane == 1 || plane == 2;
+    encode_dcs(pb, is_chroma, q);
+    encode_acs(pb, is_chroma, q);
+}
+
+void put_alpha_diff(inout PutBitContext pb, int cur, int prev)
+{
+    const int dbits = (alpha_bits == 8) ? 4 : 7;
+    const int dsize = 1 << dbits - 1;
+    int diff = cur - prev;
+
+    diff = zero_extend(diff, alpha_bits);
+    if (diff >= (1 << alpha_bits) - dsize)
+        diff -= 1 << alpha_bits;
+    if (diff < -dsize || diff > dsize || diff == 0) {
+        put_bits(pb, 1, 1);
+        put_bits(pb, alpha_bits, diff);
+    } else {
+        put_bits(pb, 1, 0);
+        put_bits(pb, dbits - 1, abs(diff) - 1);
+        put_bits(pb, 1, int(diff < 0));
+    }
+}
+
+void put_alpha_run(inout PutBitContext pb, int run)
+{
+    if (run != 0) {
+        put_bits(pb, 1, 0);
+        if (run < 0x10)
+            put_bits(pb, 4, run);
+        else
+            put_bits(pb, 15, run);
+    } else {
+        put_bits(pb, 1, 1);
+    }
+}
+
+void encode_alpha_plane(inout PutBitContext pb)
+{
+    uint slice = gl_GlobalInvocationID.x;
+    const int mask = (1 << alpha_bits) - 1;
+    const int num_coeffs = int(slices[slice].mbs_per_slice) * 256;
+    int prev = mask, cur;
+    int idx = 0;
+    int run = 0;
+
+    cur = slices[slice].coeffs[3][idx++];
+    put_alpha_diff(pb, cur, prev);
+    prev = cur;
+    do {
+        cur = slices[slice].coeffs[3][idx++];
+        if (cur != prev) {
+            put_alpha_run(pb, run);
+            put_alpha_diff(pb, cur, prev);
+            prev = cur;
+            run  = 0;
+        } else {
+            run++;
+        }
+    } while (idx < num_coeffs);
+    put_alpha_run(pb, run);
+}
+
+u8vec2 byteswap16(int value)
+{
+    return unpack8(uint16_t(value)).yx;
+}
+
+void main()
+{
+    uint slice = gl_GlobalInvocationID.x;
+    if (slice >= slices_per_picture)
+        return;
+
+    uint plane = gl_GlobalInvocationID.y;
+    int q = scores[slice].quant;
+    int q_idx = min(q, max_quant + 1);
+    ivec4 bits = scores[slice].bits[q_idx];
+    int slice_hdr_size = 2 * num_planes;
+    int slice_size = slice_hdr_size + ((bits.x + bits.y + bits.z + bits.w) / 
8);
+    int buf_start = scores[slice].buf_start;
+    u8buf buf = OFFBUF(u8buf, bytestream, buf_start);
+
+    /* Write slice header */
+    if (plane == 0) {
+        buf[0].v = uint8_t(slice_hdr_size * 8);
+        buf[1].v = uint8_t(q);
+        u8vec2buf slice_hdr = OFFBUF(u8vec2buf, buf, 2);
+        for (int i = 0; i < num_planes - 1; i++) {
+            slice_hdr[i].v = byteswap16(bits[i] / 8);
+        }
+        seek_table[slice].v = byteswap16(slice_size);
+    }
+
+    int plane_offset = 0;
+    for (int i = 0; i < plane; ++i)
+        plane_offset += bits[i] / 8;
+
+    /* Encode slice plane */
+    PutBitContext pb;
+    init_put_bits(pb, OFFBUF(u8buf, buf, slice_hdr_size + plane_offset), 0);
+    if (plane == 3)
+        encode_alpha_plane(pb);
+    else
+        encode_slice_plane(pb, q);
+    flush_put_bits(pb);
+}
diff --git a/libavcodec/vulkan/prores_ks_estimate_slice.comp.glsl 
b/libavcodec/vulkan/prores_ks_estimate_slice.comp.glsl
new file mode 100644
index 0000000000..fdaa1c810a
--- /dev/null
+++ b/libavcodec/vulkan/prores_ks_estimate_slice.comp.glsl
@@ -0,0 +1,302 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#version 460
+#pragma shader_stage(compute)
+
+#extension GL_EXT_scalar_block_layout : require
+#extension GL_EXT_shader_explicit_arithmetic_types : require
+#extension GL_KHR_shader_subgroup_clustered : require
+#extension GL_KHR_shader_subgroup_shuffle : require
+#extension GL_GOOGLE_include_directive : require
+
+#include "common.glsl"
+
+layout (constant_id = 0) const int max_mbs_per_slice = 8;
+layout (constant_id = 1) const int chroma_factor = 0;
+layout (constant_id = 2) const int alpha_bits = 0;
+layout (constant_id = 3) const int num_planes = 0;
+layout (constant_id = 4) const int slices_per_picture = 0;
+layout (constant_id = 5) const int min_quant = 0;
+layout (constant_id = 6) const int max_quant = 0;
+layout (constant_id = 7) const int bits_per_mb = 0;
+
+struct SliceData {
+    uint32_t mbs_per_slice;
+    int16_t coeffs[4][8 * 256];
+};
+
+struct SliceScore {
+    ivec4 bits[16];
+    ivec4 score[16];
+    int total_bits[16];
+    int total_score[16];
+    int overquant;
+    int buf_start;
+    int quant;
+};
+
+layout (set = 0, binding = 0, scalar) readonly buffer SliceBuffer {
+    SliceData slices[];
+};
+layout (set = 0, binding = 1, scalar) writeonly buffer SliceScores {
+    SliceScore scores[];
+};
+layout (set = 0, binding = 2, scalar) uniform ProresDataTables {
+    int16_t qmat[128][64];
+    int16_t qmat_chroma[128][64];
+};
+
+#define CFACTOR_Y444 3
+
+#define GET_SIGN(x)  ((x) >> 31)
+#define MAKE_CODE(x) (((x) * 2) ^ GET_SIGN(x))
+
+int estimate_vlc(uint codebook, int val)
+{
+    /* number of prefix bits to switch between Rice and expGolomb */
+    uint switch_bits = (codebook & 3) + 1;
+    uint rice_order  =  codebook >> 5;       /* rice code order */
+    uint exp_order   = (codebook >> 2) & 7;  /* exp golomb code order */
+
+    uint switch_val  = switch_bits << rice_order;
+
+    if (val >= switch_val) {
+        val -= int(switch_val - (1 << exp_order));
+        int exponent = findMSB(val);
+        return int(exponent * 2 - exp_order + switch_bits + 1);
+    } else {
+        return int((val >> rice_order) + rice_order + 1);
+    }
+}
+
+#define FIRST_DC_CB 0xB8 // rice_order = 5, exp_golomb_order = 6, switch_bits 
= 0
+
+int estimate_dcs(inout int error, uint slice, uint plane, uint q)
+{
+    const uint8_t dc_codebook[7] = { U8(0x04), U8(0x28), U8(0x28), U8(0x4D), 
U8(0x4D), U8(0x70), U8(0x70) };
+
+    uint blocks_per_mb = plane != 0 && chroma_factor != CFACTOR_Y444 ? 2 : 4;
+    uint blocks_per_slice = slices[slice].mbs_per_slice * blocks_per_mb;
+    int codebook = 5;
+    int coeff = slices[slice].coeffs[plane][0];
+    int scale = plane != 0 ? qmat_chroma[q][0] : qmat[q][0];
+    int prev_dc = (coeff - 0x4000) / scale;
+    int bits = estimate_vlc(FIRST_DC_CB, MAKE_CODE(prev_dc));
+    int sign = 0;
+
+    for (int i = 1; i < blocks_per_slice; ++i) {
+        coeff = slices[slice].coeffs[plane][i];
+        int dc = (coeff - 0x4000) / scale;
+        error += abs(coeff - 0x4000) % scale;
+        int delta = dc - prev_dc;
+        int new_sign = GET_SIGN(delta);
+        delta = (delta ^ sign) - sign;
+        int code = MAKE_CODE(delta);
+        bits += estimate_vlc(dc_codebook[codebook], code);
+        codebook = min(code, 6);
+        sign = new_sign;
+        prev_dc = dc;
+    }
+
+    return bits;
+}
+
+#define FFALIGN(x, a) (((x)+(a)-1)&~((a)-1))
+#define SCORE_LIMIT   1073741823
+
+int estimate_acs(inout int error, uint slice, uint plane, uint q)
+{
+    const uint8_t run_to_cb[16] = { U8(0x06), U8(0x06), U8(0x05), U8(0x05), 
U8(0x04), U8(0x29),
+                                    U8(0x29), U8(0x29), U8(0x29), U8(0x28), 
U8(0x28), U8(0x28),
+                                    U8(0x28), U8(0x28), U8(0x28), U8(0x4C) };
+
+    const uint8_t level_to_cb[10] = { U8(0x04), U8(0x0A), U8(0x05), U8(0x06), 
U8(0x04), U8(0x28),
+                                      U8(0x28), U8(0x28), U8(0x28), U8(0x4C) };
+
+    uint blocks_per_mb = plane != 0 && chroma_factor != CFACTOR_Y444 ? 2 : 4;
+    uint blocks_per_slice = slices[slice].mbs_per_slice * blocks_per_mb;
+    uint max_coeffs = blocks_per_slice << 6;
+    int prev_run = 4;
+    int prev_level = 2;
+    int bits = 0;
+    int run = 0;
+
+    for (uint i = 1; i < 64; i++) {
+        int quant = plane != 0 ? qmat_chroma[q][i] : qmat[q][i];
+        for (uint j = 0; j < blocks_per_slice; j++) {
+            uint idx = i * blocks_per_slice + j;
+            int coeff = slices[slice].coeffs[plane][idx];
+            int level = coeff / quant;
+            error += abs(coeff) % quant;
+            if (level != 0) {
+                int abs_level = abs(level);
+                bits += estimate_vlc(run_to_cb[prev_run], run);
+                bits += estimate_vlc(level_to_cb[prev_level], abs_level - 1) + 
1;
+                prev_run = min(run, 15);
+                prev_level = min(abs_level, 9);
+                run = 0;
+            } else {
+                run++;
+            }
+        }
+    }
+
+    return bits;
+}
+
+int estimate_slice_plane(inout int error, uint slice, uint plane, uint q)
+{
+    int bits = 0;
+    bits += estimate_dcs(error, slice, plane, q);
+    bits += estimate_acs(error, slice, plane, q);
+    return FFALIGN(bits, 8);
+}
+
+int est_alpha_diff(int cur, int prev)
+{
+    const int dbits = (alpha_bits == 8) ? 4 : 7;
+    const int dsize = 1 << dbits - 1;
+    int diff = cur - prev;
+
+    diff = zero_extend(diff, alpha_bits);
+    if (diff >= (1 << alpha_bits) - dsize)
+        diff -= 1 << alpha_bits;
+    if (diff < -dsize || diff > dsize || diff == 0)
+        return alpha_bits + 1;
+    else
+        return dbits + 1;
+}
+
+int estimate_alpha_plane(uint slice)
+{
+    const int mask  = (1 << alpha_bits) - 1;
+    const int num_coeffs = int(slices[slice].mbs_per_slice) * 256;
+    int prev = mask, cur;
+    int idx = 0;
+    int run = 0;
+    int bits;
+
+    cur = slices[slice].coeffs[3][idx++];
+    bits = est_alpha_diff(cur, prev);
+    prev = cur;
+    do {
+        cur = slices[slice].coeffs[3][idx++];
+        if (cur != prev) {
+            if (run == 0)
+                bits++;
+            else if (run < 0x10)
+                bits += 5;
+            else
+                bits += 16;
+            bits += est_alpha_diff(cur, prev);
+            prev = cur;
+            run  = 0;
+        } else {
+            run++;
+        }
+    } while (idx < num_coeffs);
+
+    if (run != 0) {
+        if (run < 0x10)
+            bits += 5;
+        else
+            bits += 16;
+    } else {
+        bits++;
+    }
+
+    return bits;
+}
+
+int sum_of_planes(int value)
+{
+    if (num_planes == 3) {
+        uint base = (gl_SubgroupInvocationID / 3) * 3;
+        return subgroupShuffle(value, base) + subgroupShuffle(value, base + 1) 
+ subgroupShuffle(value, base + 2);
+    } else
+        return subgroupClusteredAdd(value, 4);
+}
+
+void main()
+{
+    uint slice = gl_GlobalInvocationID.x / num_planes;
+    uint plane = gl_LocalInvocationID.x % num_planes;
+    uint q = min_quant + gl_GlobalInvocationID.y;
+    if (slice >= slices_per_picture)
+        return;
+
+    /* Estimate slice bits and error for specified quantizer and plane */
+    int error = 0;
+    int bits = 0;
+    if (plane == 3)
+        bits = estimate_alpha_plane(slice);
+    else
+        bits = estimate_slice_plane(error, slice, plane, q);
+
+    /* Write results to score buffer */
+    scores[slice].bits[q][plane] = FFALIGN(bits, 8);
+    scores[slice].score[q][plane] = error;
+
+    /* Accumulate total bits and error of all planes */
+    int total_bits = sum_of_planes(bits);
+    int total_score = sum_of_planes(error);
+    if (total_bits > 65000 * 8)
+        total_score = SCORE_LIMIT;
+    scores[slice].total_bits[q] = total_bits;
+    scores[slice].total_score[q] = total_score;
+
+    if (q != max_quant)
+        return;
+
+    /* Task threads that computed max_quant to also compute overquant if 
necessary */
+    uint mbs_per_slice = slices[slice].mbs_per_slice;
+    if (total_bits <= bits_per_mb * mbs_per_slice) {
+        /* Overquant isn't needed for this slice */
+        scores[slice].total_bits[max_quant + 1] = total_bits;
+        scores[slice].total_score[max_quant + 1] = total_score + 1;
+        scores[slice].bits[max_quant + 1][plane] = FFALIGN(bits, 8);
+        scores[slice].score[max_quant + 1][plane] = error;
+        scores[slice].overquant = int(max_quant);
+    } else {
+        /* Keep searching until an encoding fits our budget */
+        for (q = max_quant + 1; q < 128; ++q) {
+            /* Estimate slice bits and error for specified quantizer and plane 
*/
+            error = 0;
+            bits = 0;
+            if (plane == 3)
+                bits = estimate_alpha_plane(slice);
+            else
+                bits = estimate_slice_plane(error, slice, plane, q);
+
+            /* Accumulate total bits and error of all planes */
+            total_bits = sum_of_planes(bits);
+            total_score = sum_of_planes(error);
+
+            /* If estimated bits fit within budget, we are done */
+            if (total_bits <= bits_per_mb * mbs_per_slice)
+                break;
+        }
+
+        scores[slice].bits[max_quant + 1][plane] = bits;
+        scores[slice].score[max_quant + 1][plane] = error;
+        scores[slice].total_bits[max_quant + 1] = total_bits;
+        scores[slice].total_score[max_quant + 1] = total_score;
+        scores[slice].overquant = int(q);
+    }
+}
diff --git a/libavcodec/vulkan/prores_ks_slice_data.comp.glsl 
b/libavcodec/vulkan/prores_ks_slice_data.comp.glsl
new file mode 100644
index 0000000000..be87b7e03a
--- /dev/null
+++ b/libavcodec/vulkan/prores_ks_slice_data.comp.glsl
@@ -0,0 +1,179 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#version 460
+#pragma shader_stage(compute)
+
+#extension GL_EXT_scalar_block_layout : require
+#extension GL_EXT_shared_memory_block : require
+#extension GL_GOOGLE_include_directive : require
+
+#include "common.glsl"
+#include "dct.glsl"
+
+layout (constant_id = 0) const int max_mbs_per_slice = 8;
+layout (constant_id = 1) const int blocks_per_mb = 0;
+layout (constant_id = 2) const int width_in_mb = 0;
+layout (constant_id = 3) const int pictures_per_frame = 0;
+
+layout(push_constant, scalar) uniform SliceDataInfo {
+   int plane;
+   int line_add;
+   int bits_per_sample;
+};
+
+struct SliceData {
+    uint32_t mbs_per_slice;
+    i16vec4 rows[4][8 * 32][2];
+};
+
+layout (set = 0, binding = 0, scalar) writeonly buffer SliceBuffer {
+    SliceData slices[];
+};
+layout (set = 0, binding = 1) uniform readonly iimage2D planes[3];
+
+/* Table of possible edge slice configurations */
+const uvec3 edge_mps_table[8] = uvec3[](
+    uvec3(0, 0, 0),
+    uvec3(1, 0, 0),
+    uvec3(2, 0, 0),
+    uvec3(2, 1, 0),
+    uvec3(4, 0, 0),
+    uvec3(4, 1, 0),
+    uvec3(4, 2, 0),
+    uvec3(4, 2, 1)
+);
+
+const u8vec2 progressive_scan[64] = {
+       u8vec2(0, 0), u8vec2(1, 0), u8vec2(0, 1), u8vec2(1, 1),
+    u8vec2(2, 0), u8vec2(3, 0), u8vec2(2, 1), u8vec2(3, 1),
+       u8vec2(0, 2), u8vec2(1, 2), u8vec2(0, 3), u8vec2(1, 3),
+    u8vec2(2, 2), u8vec2(3, 2), u8vec2(2, 3), u8vec2(3, 3),
+       u8vec2(4, 0), u8vec2(5, 0), u8vec2(4, 1), u8vec2(4, 2),
+    u8vec2(5, 1), u8vec2(6, 0), u8vec2(7, 0), u8vec2(6, 1),
+       u8vec2(5, 2), u8vec2(4, 3), u8vec2(5, 3), u8vec2(6, 2),
+    u8vec2(7, 1), u8vec2(7, 2), u8vec2(6, 3), u8vec2(7, 3),
+       u8vec2(0, 4), u8vec2(1, 4), u8vec2(0, 5), u8vec2(0, 6),
+    u8vec2(1, 5), u8vec2(2, 4), u8vec2(3, 4), u8vec2(2, 5),
+       u8vec2(1, 6), u8vec2(0, 7), u8vec2(1, 7), u8vec2(2, 6),
+    u8vec2(3, 5), u8vec2(4, 4), u8vec2(5, 4), u8vec2(4, 5),
+       u8vec2(3, 6), u8vec2(2, 7), u8vec2(3, 7), u8vec2(4, 6),
+    u8vec2(5, 5), u8vec2(6, 4), u8vec2(7, 4), u8vec2(6, 5),
+       u8vec2(5, 6), u8vec2(4, 7), u8vec2(5, 7), u8vec2(6, 6),
+    u8vec2(7, 5), u8vec2(7, 6), u8vec2(6, 7), u8vec2(7, 7),
+};
+
+const u8vec2 interlaced_scan[64] = {
+       u8vec2(0, 0), u8vec2(0, 1), u8vec2(1, 0), u8vec2(1, 1),
+    u8vec2(0, 2), u8vec2(0, 3), u8vec2(1, 2), u8vec2(1, 3),
+       u8vec2(2, 0), u8vec2(2, 1), u8vec2(3, 0), u8vec2(3, 1),
+    u8vec2(2, 2), u8vec2(2, 3), u8vec2(3, 2), u8vec2(3, 3),
+       u8vec2(0, 4), u8vec2(0, 5), u8vec2(1, 4), u8vec2(2, 4),
+    u8vec2(1, 5), u8vec2(0, 6), u8vec2(0, 7), u8vec2(1, 6),
+       u8vec2(2, 5), u8vec2(3, 4), u8vec2(3, 5), u8vec2(2, 6),
+    u8vec2(1, 7), u8vec2(2, 7), u8vec2(3, 6), u8vec2(3, 7),
+       u8vec2(4, 0), u8vec2(4, 1), u8vec2(5, 0), u8vec2(6, 0),
+    u8vec2(5, 1), u8vec2(4, 2), u8vec2(4, 3), u8vec2(5, 2),
+       u8vec2(6, 1), u8vec2(7, 0), u8vec2(7, 1), u8vec2(6, 2),
+    u8vec2(5, 3), u8vec2(4, 4), u8vec2(4, 5), u8vec2(5, 4),
+       u8vec2(6, 3), u8vec2(7, 2), u8vec2(7, 3), u8vec2(6, 4),
+    u8vec2(5, 5), u8vec2(4, 6), u8vec2(4, 7), u8vec2(5, 6),
+       u8vec2(6, 5), u8vec2(7, 4), u8vec2(7, 5), u8vec2(6, 6),
+    u8vec2(5, 7), u8vec2(6, 7), u8vec2(7, 6), u8vec2(7, 7),
+};
+
+#define DCTSIZE 8
+
+int16_t get_swizzled_coeff(uint blocks_per_slice, uint slice_row, uint idx)
+{
+    uint coeff = slice_row * DCTSIZE + idx;
+    u8vec2 coord = pictures_per_frame == 1 ? progressive_scan[coeff / 
blocks_per_slice]
+                                           : interlaced_scan[coeff / 
blocks_per_slice];
+    uint block = coeff % blocks_per_slice;
+    float v = blocks[block][coord.y * 9 + coord.x];
+    return int16_t(v * float(1 << 11));
+}
+
+void main()
+{
+    uint row = gl_LocalInvocationID.x;
+    uint block = gl_LocalInvocationID.y;
+    uint macroblock = gl_LocalInvocationID.z;
+    uint slice_x = gl_WorkGroupID.x;
+    uint slice_block = macroblock * blocks_per_mb + block;
+    uint slice = gl_WorkGroupID.y * gl_NumWorkGroups.x + slice_x;
+
+    /* Calculate the current thread coordinate in input plane */
+    uint mbs_per_slice = max_mbs_per_slice;
+    uint mb_width = 4u * blocks_per_mb;
+    uint slices_width = width_in_mb / max_mbs_per_slice;
+    uvec2 slice_base = gl_WorkGroupID.xy * uvec2(max_mbs_per_slice * mb_width, 
DCTSIZE * 2u);
+
+    /* Handle slice macroblock size reduction on edge slices */
+    if (slice_x >= slices_width) {
+        uint edge_slice = slice_x - slices_width;
+        uvec3 table = edge_mps_table[width_in_mb - slices_width * 
max_mbs_per_slice];
+        uvec3 base = uvec3(0u, table.x, table.x + table.y);
+        slice_base.x = (max_mbs_per_slice * slices_width + base[edge_slice]) * 
mb_width;
+        mbs_per_slice = table[edge_slice];
+    }
+
+    uvec2 mb_base = slice_base + uvec2(macroblock * mb_width, 0u);
+    uvec2 block_coord = plane != 0 ? uvec2(block >> 1u, block & 1u) : 
uvec2(block & 1u, block >> 1u);
+    ivec2 coord = ivec2(mb_base + block_coord * DCTSIZE + uvec2(0u, row));
+    coord.y = coord.y * pictures_per_frame + line_add;
+    coord = min(coord, imageSize(planes[plane]) - ivec2(1));
+
+    /* Load and normalize coefficients to [-1, 1] for increased precision 
during the DCT. */
+    [[unroll]] for (int i = 0; i < 8; i++) {
+        int c = imageLoad(planes[plane], coord + ivec2(i, 0)).x;
+        blocks[slice_block][row * 9 + i] = float(c) / (1 << (bits_per_sample - 
1));
+    }
+
+    /* Row-wise DCT */
+    fdct8(slice_block, row, 9);
+    barrier();
+
+    /* Column-wise DCT */
+    fdct8(slice_block, row*9, 1);
+    barrier();
+
+    uint slice_row = slice_block * DCTSIZE + row;
+    uint blocks_per_slice = mbs_per_slice * blocks_per_mb;
+
+    /**
+     * Swizzle coefficients in morton order before storing to output buffer.
+     * This allows for more cache friendly and coalesced coefficient loads.
+     */
+    i16vec4 dst_low;
+    dst_low.x = get_swizzled_coeff(blocks_per_slice, slice_row, 0);
+    dst_low.y = get_swizzled_coeff(blocks_per_slice, slice_row, 1);
+    dst_low.z = get_swizzled_coeff(blocks_per_slice, slice_row, 2);
+    dst_low.w = get_swizzled_coeff(blocks_per_slice, slice_row, 3);
+
+    i16vec4 dst_hi;
+    dst_hi.x = get_swizzled_coeff(blocks_per_slice, slice_row, 4);
+    dst_hi.y = get_swizzled_coeff(blocks_per_slice, slice_row, 5);
+    dst_hi.z = get_swizzled_coeff(blocks_per_slice, slice_row, 6);
+    dst_hi.w = get_swizzled_coeff(blocks_per_slice, slice_row, 7);
+
+    /* Store DCT result to slice buffer */
+    slices[slice].mbs_per_slice = mbs_per_slice;
+    slices[slice].rows[plane][slice_row][0] = dst_low;
+    slices[slice].rows[plane][slice_row][1] = dst_hi;
+}
diff --git a/libavcodec/vulkan/prores_ks_trellis_node.comp.glsl 
b/libavcodec/vulkan/prores_ks_trellis_node.comp.glsl
new file mode 100644
index 0000000000..a5e5203e1e
--- /dev/null
+++ b/libavcodec/vulkan/prores_ks_trellis_node.comp.glsl
@@ -0,0 +1,194 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#version 460
+#pragma shader_stage(compute)
+
+#extension GL_EXT_control_flow_attributes : require
+#extension GL_EXT_scalar_block_layout : require
+#extension GL_EXT_shader_explicit_arithmetic_types : require
+#extension GL_KHR_shader_subgroup_arithmetic : require
+
+layout (local_size_x_id = 253, local_size_y_id = 254, local_size_z_id = 255) 
in;
+
+layout (constant_id = 0) const int slices_per_row = 1;
+layout (constant_id = 1) const int num_subgroups = 1;
+layout (constant_id = 2) const int num_planes = 0;
+layout (constant_id = 3) const int force_quant = 0;
+layout (constant_id = 4) const int min_quant = 0;
+layout (constant_id = 5) const int max_quant = 0;
+layout (constant_id = 6) const int mbs_per_slice = 0;
+layout (constant_id = 7) const int bits_per_mb = 0;
+
+struct SliceScore {
+    ivec4 bits[16];
+    ivec4 score[16];
+    int total_bits[16];
+    int total_score[16];
+    int overquant;
+    int buf_start;
+    int quant;
+};
+
+layout (set = 0, binding = 0, scalar) writeonly buffer FrameSize {
+    int frame_size;
+};
+layout (set = 0, binding = 1, scalar) buffer SliceScores {
+    SliceScore scores[];
+};
+
+#define TRELLIS_WIDTH 16
+#define SCORE_LIMIT   1073741823
+
+struct TrellisNode {
+    int prev_node;
+    int quant;
+    int bits;
+    int score;
+};
+
+shared int subgroup_sizes[num_subgroups];
+
+int slice_sizes[slices_per_row];
+
+TrellisNode nodes[(slices_per_row + 1) * TRELLIS_WIDTH];
+
+int find_slice_quant(int slice_x)
+{
+    int slice = int(gl_LocalInvocationID.x) * slices_per_row + slice_x;
+
+    int trellis_node = int(slice_x + 1) * TRELLIS_WIDTH;
+    [[unroll]] for (int q = min_quant; q < max_quant + 2; q++) {
+        nodes[trellis_node + q].prev_node = -1;
+        nodes[trellis_node + q].quant = q;
+    }
+
+    int mbs = int(slice_x + 1) * mbs_per_slice;
+    nodes[trellis_node + max_quant + 1].quant = scores[slice].overquant;
+
+    int bits_limit = mbs * bits_per_mb;
+    for (int pq = min_quant; pq < max_quant + 2; pq++) {
+        int prev = trellis_node - TRELLIS_WIDTH + pq;
+        for (int q = min_quant; q < max_quant + 2; q++) {
+            int cur = trellis_node + q;
+            int bits = nodes[prev].bits + scores[slice].total_bits[q];
+            int error = scores[slice].total_score[q];
+            if (bits > bits_limit)
+                error = SCORE_LIMIT;
+
+            int new_score;
+            if (nodes[prev].score < SCORE_LIMIT && error < SCORE_LIMIT)
+                new_score = nodes[prev].score + error;
+            else
+                new_score = SCORE_LIMIT;
+            if (nodes[cur].prev_node == -1 || nodes[cur].score >= new_score) {
+                nodes[cur].bits      = bits;
+                nodes[cur].score     = new_score;
+                nodes[cur].prev_node = prev;
+            }
+        }
+    }
+
+    int error = nodes[trellis_node + min_quant].score;
+    int pq = trellis_node + min_quant;
+    for (int q = min_quant + 1; q < max_quant + 2; q++) {
+        if (nodes[trellis_node + q].score <= error) {
+            error = nodes[trellis_node + q].score;
+            pq = trellis_node + q;
+        }
+    }
+
+    return pq;
+}
+
+int find_slice_row_quants()
+{
+    for (int i = min_quant; i < max_quant + 2; i++) {
+        nodes[i].prev_node = -1;
+        nodes[i].bits = 0;
+        nodes[i].score = 0;
+    }
+
+    int q = 0;
+    for (int slice_x = 0; slice_x < slices_per_row; ++slice_x) {
+        q = find_slice_quant(slice_x);
+    }
+
+    int slice_hdr_size = 2 * num_planes;
+    int slice_row_size = slice_hdr_size * slices_per_row;
+    int y = int(gl_LocalInvocationID.x);
+    for (int x = slices_per_row - 1; x >= 0; x--) {
+        int slice = x + y * slices_per_row;
+        int quant = nodes[q].quant;
+        int q_idx = min(quant, max_quant + 1);
+        ivec4 bits = scores[slice].bits[q_idx];
+        slice_sizes[x] = (bits.x + bits.y + bits.z + bits.w) / 8;
+        slice_row_size += slice_sizes[x];
+        scores[slice].quant = quant;
+        q = nodes[q].prev_node;
+    }
+
+    return slice_row_size;
+}
+
+int force_slice_row_quants()
+{
+    int slice_hdr_size = 2 * num_planes;
+    int slice_row_size = slice_hdr_size * slices_per_row;
+    int y = int(gl_LocalInvocationID.x);
+    for (int x = slices_per_row - 1; x >= 0; x--) {
+        int slice = x + y * slices_per_row;
+        ivec4 bits = scores[slice].bits[0];
+        slice_sizes[x] = (bits.x + bits.y + bits.z + bits.w) / 8;
+        slice_row_size += slice_sizes[x];
+        scores[slice].quant = force_quant;
+    }
+
+    return slice_row_size;
+}
+
+void main()
+{
+    int slice_row_size;
+    if (force_quant == 0)
+        slice_row_size = find_slice_row_quants();
+    else
+        slice_row_size = force_slice_row_quants();
+
+    int subgroup_sum = subgroupAdd(slice_row_size);
+    subgroup_sizes[gl_SubgroupID] = subgroup_sum;
+    barrier();
+
+    int buf_start = subgroupExclusiveAdd(slice_row_size);
+    [[unroll]] for (int i = 0; i < num_subgroups; ++i) {
+        if (i >= gl_SubgroupID)
+            break;
+        buf_start += subgroup_sizes[i];
+    }
+
+    int slice_hdr_size = 2 * num_planes;
+    int y = int(gl_LocalInvocationID.x);
+    [[unroll]] for (int x = 0; x < slices_per_row; ++x) {
+        int slice = x + y * slices_per_row;
+        scores[slice].buf_start = buf_start;
+        buf_start += slice_hdr_size + slice_sizes[x];
+    }
+
+    if (y == gl_WorkGroupSize.x - 1)
+        frame_size = buf_start;
+}

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