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commit b8cd331305af2082c47adeb25d5318f798f260b4 Author: Niklas Haas <[email protected]> AuthorDate: Thu Feb 26 15:05:09 2026 +0100 Commit: Niklas Haas <[email protected]> CommitDate: Mon Mar 9 11:25:57 2026 +0100 swscale/vulkan/ops: log op name in generated shader I think this just makes for a marginally nicer debugging experience. Sponsored-by: Sovereign Tech Fund Signed-off-by: Niklas Haas <[email protected]> --- libswscale/vulkan/ops.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/libswscale/vulkan/ops.c b/libswscale/vulkan/ops.c index b52f5d9d3d..b423683120 100644 --- a/libswscale/vulkan/ops.c +++ b/libswscale/vulkan/ops.c @@ -234,6 +234,8 @@ static int add_ops_glsl(VulkanPriv *p, FFVulkanOpsCtx *s, const char *type_s = op->type == SWS_PIXEL_F32 ? "float" : op->type == SWS_PIXEL_U32 ? "uint32_t" : op->type == SWS_PIXEL_U16 ? "uint16_t" : "uint8_t"; + av_bprintf(&shd->src, " // %s\n", ff_sws_op_type_name(op->op)); + switch (op->op) { case SWS_OP_READ: { if (op->rw.packed) { _______________________________________________ ffmpeg-cvslog mailing list -- [email protected] To unsubscribe send an email to [email protected]
