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commit aac66834c230c5a6f0f448dcdc7af879ea4b8da5 Author: Lynne <[email protected]> AuthorDate: Tue Aug 18 11:15:06 2026 +0900 Commit: Lynne <[email protected]> CommitDate: Tue Aug 18 13:22:05 2026 +0900 ffv1enc_vulkan: use unaligned bitstream writes in the Golomb shader The issue is that golomb code writes start after the slice header, which means they're not guaranteed to be aligned. --- libavcodec/vulkan/ffv1_enc.comp.glsl | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libavcodec/vulkan/ffv1_enc.comp.glsl b/libavcodec/vulkan/ffv1_enc.comp.glsl index a4a942782d..f510266d7b 100644 --- a/libavcodec/vulkan/ffv1_enc.comp.glsl +++ b/libavcodec/vulkan/ffv1_enc.comp.glsl @@ -24,6 +24,9 @@ #extension GL_GOOGLE_include_directive : require #define ENCODE +/* Golomb slices start writing at rac_terminate()'s byte count, with no + * alignment guarantee */ +#define PB_UNALIGNED #include "common.glsl" #include "ffv1_common.glsl" -- To stop receiving notification emails like this one, please contact [email protected]. _______________________________________________ ffmpeg-cvslog mailing list -- [email protected] To unsubscribe send an email to [email protected]
