Is this documented anywhere? Should I maybe have a fixed sized stack buffer and fallback to an allocation if it's just a rule of thumb that it'll be less than some known small number. I just somehow doubt this is in the vulkan spec or any sort of guaranteed....
On Thu, May 1, 2025 at 6:10 PM Lynne <d...@lynne.ee> wrote: > > On 01/05/2025 07:05, Russell Greene wrote: > > From: Russell Greene <russ...@shotover.com> > > > > Previously, it was assumed that `drmFormatModifierPlaneCount` was one > > for all modifiers when exporting, which is not always the case, in > > particular for AMD GPUs and maybe others. > > > > Fetch the number of memory planes and fill the structs appropriately in > > this situation. > > > > The encoded stream is still bad in the case whre modifers are involved, > > but I think this patch still stands on its own and I suspect that may be a > > driver bug. > > > > A potential improvement that could be make is to cache the format > > information, so we can avoid the two GetPhysicalDeviceFormatProperties2 > > calls for each export, as well as the allocation. I doubt this is very > > expensive, but seemed worth noting. > > > > Signed-off-by: Russell Greene <russellgree...@gmail.com> > > --- > > libavutil/hwcontext_vulkan.c | 76 +++++++++++++++++++++++++++++++----- > > 1 file changed, 67 insertions(+), 9 deletions(-) > > > > diff --git a/libavutil/hwcontext_vulkan.c b/libavutil/hwcontext_vulkan.c > > index ade0235ef1..d14fa4655b 100644 > > --- a/libavutil/hwcontext_vulkan.c > > +++ b/libavutil/hwcontext_vulkan.c > > @@ -3787,6 +3787,17 @@ static inline uint32_t vulkan_fmt_to_drm(VkFormat > > vkfmt) > > return DRM_FORMAT_INVALID; > > } > > > > +#define MAX_MEMORY_PLANES 4 > > +static VkImageAspectFlags plane_index_to_aspect(int plane) { > > + if (plane == 0) return VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT; > > + if (plane == 1) return VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT; > > + if (plane == 2) return VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT; > > + if (plane == 3) return VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT; > > + > > + av_assert2 (false && "Invalid plane index"); > > + return VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT; > > +} > > + > > static int vulkan_map_to_drm(AVHWFramesContext *hwfc, AVFrame *dst, > > const AVFrame *src, int flags) > > { > > @@ -3855,14 +3866,65 @@ static int vulkan_map_to_drm(AVHWFramesContext > > *hwfc, AVFrame *dst, > > > > drm_desc->nb_layers = planes; > > for (int i = 0; i < drm_desc->nb_layers; i++) { > > - VkSubresourceLayout layout; > > - VkImageSubresource sub = { > > - .aspectMask = VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT, > > + VkDrmFormatModifierPropertiesListEXT modp = { > > + .sType = > > VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT, > > + }; > > + VkFormatProperties2 fmtp = { > > + .sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2, > > + .pNext = &modp, > > }; > > VkFormat plane_vkfmt = av_vkfmt_from_pixfmt(hwfc->sw_format)[i]; > > > > - drm_desc->layers[i].format = vulkan_fmt_to_drm(plane_vkfmt); > > - drm_desc->layers[i].nb_planes = 1; > > + drm_desc->layers[i].format = vulkan_fmt_to_drm(plane_vkfmt); > > + > > + /* query drmFormatModifierCount by keeping > > pDrmFormatModifierProperties NULL */ > > + vk->GetPhysicalDeviceFormatProperties2(hwctx->phys_dev, > > plane_vkfmt, &fmtp); > > + > > + modp.pDrmFormatModifierProperties = > > + av_calloc(modp.drmFormatModifierCount, > > sizeof(*modp.pDrmFormatModifierProperties)); > > + if (!modp.pDrmFormatModifierProperties) { > > + err = AVERROR(ENOMEM); > > + goto end; > > + } > > + vk->GetPhysicalDeviceFormatProperties2(hwctx->phys_dev, > > plane_vkfmt, &fmtp); > > + > > + VkDrmFormatModifierPropertiesEXT *mod_props = NULL; > > + for (uint32_t i = 0; i < modp.drmFormatModifierCount; ++i) { > > + VkDrmFormatModifierPropertiesEXT *m = > > &modp.pDrmFormatModifierProperties[i]; > > + if (m->drmFormatModifier == drm_mod.drmFormatModifier) { > > + mod_props = m; > > + break; > > + } > > + } > > + > > + if (!mod_props) { > > + av_free(modp.pDrmFormatModifierProperties); > > + av_log(hwfc, AV_LOG_ERROR, "Cannot fetch modifier properties > > for modifier "PRIu64"!\n", > > + drm_mod.drmFormatModifier); > > + err = AVERROR_EXTERNAL; > > + goto end; > > + } > > + drm_desc->layers[i].nb_planes = > > mod_props->drmFormatModifierPlaneCount; > > + av_free(modp.pDrmFormatModifierProperties); > > + > > + if (drm_desc->layers[i].nb_planes > MAX_MEMORY_PLANES) { > > + av_log(hwfc, AV_LOG_ERROR, "Too many memory planes for DRM > > format!\n"); > > + err = AVERROR_EXTERNAL; > > + goto end; > > + } > > + > > + for (int j = 0; j < drm_desc->layers[i].nb_planes; j++) { > > + VkSubresourceLayout layout; > > + VkImageSubresource sub = { > > + .aspectMask = plane_index_to_aspect(j), > > + }; > > + > > + drm_desc->layers[i].planes[j].object_index = FFMIN(i, > > drm_desc->nb_objects - 1); > > + > > + vk->GetImageSubresourceLayout(hwctx->act_dev, f->img[i], &sub, > > &layout); > > + drm_desc->layers[i].planes[j].offset = layout.offset; > > + drm_desc->layers[i].planes[j].pitch = layout.rowPitch; > > + } > > > > if (drm_desc->layers[i].format == DRM_FORMAT_INVALID) { > > av_log(hwfc, AV_LOG_ERROR, "Cannot map to DRM layer, > > unsupported!\n"); > > @@ -3870,14 +3932,10 @@ static int vulkan_map_to_drm(AVHWFramesContext > > *hwfc, AVFrame *dst, > > goto end; > > } > > > > - drm_desc->layers[i].planes[0].object_index = FFMIN(i, > > drm_desc->nb_objects - 1); > > > > if (f->tiling == VK_IMAGE_TILING_OPTIMAL) > > continue; > > > > - vk->GetImageSubresourceLayout(hwctx->act_dev, f->img[i], &sub, > > &layout); > > - drm_desc->layers[i].planes[0].offset = layout.offset; > > - drm_desc->layers[i].planes[0].pitch = layout.rowPitch; > > } > > > > dst->width = src->width; > > You don't need allocation for this, you can just use a fixed number > large enough for a few coefficients. From memory, most software uses 16 > modifiers. > > The dmabuf export code is still very much in a bad shape. I wrote code > which made the decoder output dmabuf-backed VkImages, and ran into this > issue. > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".