It's work already more than 24h Maybe it's not a big problem but in some scenario may do some problem
Input #0, decklink, from 'DeckLink SDI (3)@3': Duration: N/A, start: 0.000000, bitrate: 172032 kb/s Stream #0:0: Audio: pcm_s16le, 48000 Hz, 8 channels, s16, 6144 kb/s Stream #0:1: Video: rawvideo (UYVY / 0x59565955), uyvy422, 720x576, 165888 kb/s, 25 tbr, 1000k tbn, 25 tbc Audio stream map to 0:0 2014-09-14 17:33 GMT+03:00 Amnon Israely <amno...@gmail.com>: > I can help with testing under Linux. > We use many deckling devices in production. > > 2014-09-14 17:15 GMT+03:00 Dave Rice <d...@dericed.com>: > >> >> On Sep 14, 2014, at 7:07 AM, Deti Fliegl <d...@fliegl.de> wrote: >> >> > I really would like to bring things forward, but currently nobody wants >> to review this patch. It's primarily something that is used under Linux and >> not Windows. So please would anyone have a look at my patch. >> >> I have a few decklink devices and would be happy to review this on Mac. >> Does it work on Mac? >> Dave Rice >> >> > Deti >> > >> > On 30.08.14 01:22, Michael Niedermayer wrote: >> >> On Sat, Aug 23, 2014 at 10:50:37PM +0200, Deti Fliegl wrote: >> >>> On 19.08.14 15:43, Carl Eugen Hoyos wrote: >> >>>> Deti Fliegl <deti <at> fliegl.de> writes: >> >>>> >> >>>>> Minor update to propagate field dominance. >> >>>> >> >>>> At least a Changelog entry and a libavdevice version >> >>>> bump are still missing, but consider waiting for a >> >>>> real review. >> >>> Well in the meantime I updated my patch once again to add proper >> >>> frame sizes and frame rates to the video codec. Maybe somebody wants >> >>> to review the patch. >> >>> >> >>> Deti >> >>> >> >> >> >>> configure | 4 >> >>> doc/indevs.texi | 54 ++++ >> >>> libavdevice/Makefile | 5 >> >>> libavdevice/alldevices.c | 2 >> >>> libavdevice/decklink_common.cpp | 229 +++++++++++++++++ >> >>> libavdevice/decklink_common.h | 98 +++++++ >> >>> libavdevice/decklink_common_c.h | 32 ++ >> >>> libavdevice/decklink_dec.cpp | 531 >> ++++++++++++++++++++++++++++++++++++++++ >> >>> libavdevice/decklink_dec.h | 32 ++ >> >>> libavdevice/decklink_dec_c.c | 54 ++++ >> >>> libavdevice/decklink_enc.cpp | 196 +------------- >> >> >> >> moving code from (like from decklink_enc.cpp to decklink_common.cpp) >> >> should be in a seperate patch >> >> >> >> >> >>> libavdevice/decklink_enc.h | 11 >> >>> libavdevice/decklink_enc_c.c | 1 >> >>> 13 files changed, 1055 insertions(+), 194 deletions(-) >> >> >> >> If you want to maintain this code, please add yourself to the >> >> MAINTAINERs file >> >> >> >> >> >> [...] >> >> >> >>> +#ifdef _WIN32 >> >>> +char *dup_wchar_to_utf8(wchar_t *w) >> >> >> >> non static functions should have a ff_ prefix (or av if they are >> >> public but that isnt) >> >> >> >> also i dont really know windows & decklink stuff, so iam not the >> >> ideal one to review ... >> >> >> >> [...] >> >> >> >> >> >> >> >> _______________________________________________ >> >> ffmpeg-devel mailing list >> >> ffmpeg-devel@ffmpeg.org >> >> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel >> >> >> > >> > _______________________________________________ >> > ffmpeg-devel mailing list >> > ffmpeg-devel@ffmpeg.org >> > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel >> >> _______________________________________________ >> ffmpeg-devel mailing list >> ffmpeg-devel@ffmpeg.org >> http://ffmpeg.org/mailman/listinfo/ffmpeg-devel >> > > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel