Hi,

>From what I gather the filter graph is utilizing modern multicores by 
>“striping” where filters support it, i.e. an image is divided in stripes and 
>the filter gets called in separate threads for separate stripes. I was 
>wondering if there is or will be pipeline multuthreading, i.e. with a setup 
>such as

inout -> filter1 -> filter2 -> output

some threads processing frame n in the output (i.e. encoding), other threads 
procesing frame n+1 in filter2, others processing frame n+2 in filter1, and yet 
others processing frame n+3 decoding. This way non-parallel filters can be sped 
up, and diminishing returns for too much striping can be avoided. With modern 
cpus scaling easily up to 24 hardware threads I see this as neccessary to fully 
utilize the hardware.

Is this already done? Or are there plans? If it is not done, how much more work 
is it? Could I help (not promising much, but I may find time, especially as 
this limits us…).

Best

Daniel

P.S: please CC answers back to me, as I pipe ffmpeg mails into a folder I only 
check occasionally..
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