I am looking for some help with a minimum latency HD video streaming project.  
Our application is the FingerWorks Telestrator<http://telestrator.com/>  which 
is currently in wide use by major television networks, predominantly in North 
America  (e.g. NBC, FOW, TSN, Sportsnet) but also world-wide.

We currently ingest real-time HD video via SDI cards from BlackMagic Design and 
AJA.  Our application renders 3D graphics using the Unity 3D engine and native 
plugins and sends out annotations, either as video or to be rendered by a 
central hub with video output capabilities.  We do no currently support network 
video in because of issues with latency.  However, I believe we are at a good 
point to do this and I am looking to build in that capability in the first 
quarter of 2015 (i.e. ASAP).  This will allow us to have commentators 
collaborating from thin clients on Surface 3 Pros. We use Unity with native 
C++, C# and our Telestrator runs in Windows.  No Unity development experience 
is required.

We are open to licensing current tools, if available, or paying development 
costs for customization or (if need be) development of a API to get us where we 
need to be.  Our requirements are for smooth HD video (720p and 1080i) over 
ethernet.

You would work directly with me and my team, based in Vancouver Canada.  This 
would be a contract project and working from anywhere is absolutely fine.

Cheers,
Fuad.

Fuad Khan
FingerWorks Telestrators
Office  +1-604-628-1791
Mobile +1-604-346-8511

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