This leaked a frame on each avcodec_flush_buffers() call, if frame threading was enabled. It caused severe memory usage in player if you were seeking a lot. --- Regression since 855463c007719d8a9cddfa757a00ae5428b3dbde --- libavcodec/h264_slice.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libavcodec/h264_slice.c b/libavcodec/h264_slice.c index ae50b9a..3874d07 100644 --- a/libavcodec/h264_slice.c +++ b/libavcodec/h264_slice.c @@ -529,6 +529,7 @@ int ff_h264_update_thread_context(AVCodecContext *dst, av_freep(&h->rbsp_buffer[0]); av_freep(&h->rbsp_buffer[1]); + ff_h264_unref_picture(h, &h->last_pic_for_ec); memcpy(h, h1, offsetof(H264Context, intra_pcm_ptr)); memcpy(&h->cabac, &h1->cabac, sizeof(H264Context) - offsetof(H264Context, cabac)); -- 2.1.4 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel