> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of
> Lynne
> Sent: Wednesday, May 13, 2020 7:19 AM
> To: FFmpeg development discussions and patches <ffmpeg-
> de...@ffmpeg.org>
> Subject: Re: [FFmpeg-devel] [PATCH v2 1/3] lavu/pix_fmt: add new pixel
> format x2rgb10
> 
> May 12, 2020, 23:42 by s...@jkqxz.net:
> 
> > On 12/05/2020 22:42, Lynne wrote:
> >
> >> Apr 22, 2020, 06:28 by fei.w.w...@intel.com:
> >>
> >>>> -----Original Message-----
> >>>> From: Wang, Fei W <fei.w.w...@intel.com>
> >>>> Sent: Wednesday, April 22, 2020 1:23 PM
> >>>> To: ffmpeg-devel@ffmpeg.org
> >>>> Cc: Wang, Fei W <fei.w.w...@intel.com>
> >>>> Subject: [PATCH v2 1/3] lavu/pix_fmt: add new pixel format x2rgb10
> >>>>
> >>>> The format is packed RGB with each channel 10 bits available and
> >>>> include 2 bits unused.
> >>>>
> >>>> Signed-off-by: Fei Wang <fei.w.w...@intel.com>
> >>>>
> >>
> >> Ping on this patch? I kind of need it to support 10 bit Vulkan sw_formats.
> >> I'm happy with the name as-is.
> >>
> >
> > Yes, but we probably need to reach a consensus on whether we are
> accepting the addition of these V210-like packed formats first - there were
> voices against it last time this was raised.
> >
> > I am in favour of allowing it because it is a common buffer format used in
> both graphics and display hardware, and appears in pretty much all related
> APIs (OpenGL, OpenCL, Vulkan, KMS, D3D).
> >
> 
> Same. With it, we would be able to support kmsgrab from 10bit displays,
> which are becoming more and more popular.
Glad to know this format can be used for Vulkan 10bit display. Sounds like
this format can bring more benefit to ffmpeg. Ping for other comments. 

Thanks
> 
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