Jul 4, 2020, 14:17 by hanish...@gmail.com: > If the framebuffer is a tiled layout, use the fbtile helper routines > to try and detile it into linear layout, if supported by fbtile. > > It uses the format_modifier associated with the framebuffer to decide > whether to apply detiling or not and inturn which specific detiling > to apply. > > If user is using kmsgrab, they will have to use -format_modifer option > of kmsgrab to force a specific detile logic, in case they dont want to > use the original format_modifier related detiling. Or they could even > use -format_modifier 0 to make hwcontext_drm bypass this detiling. > --- > Changelog | 1 + > libavutil/hwcontext_drm.c | 32 ++++++++++++++++++++++++++++++-- > 2 files changed, 31 insertions(+), 2 deletions(-) > > diff --git a/Changelog b/Changelog > index 3881587caa..b6a4ad1b34 100644 > --- a/Changelog > +++ b/Changelog > @@ -2,6 +2,7 @@ Entries are sorted chronologically from oldest to youngest > within each release, > releases are sorted from youngest to oldest. > > version <next>: > +- hwcontext_drm detiles non linear layouts, if possible > - kmsgrab GetFB2 format_modifier, if user doesnt specify > - AudioToolbox output device > - MacCaption demuxer > diff --git a/libavutil/hwcontext_drm.c b/libavutil/hwcontext_drm.c > index 32cbde82eb..bd74b3f13d 100644 > --- a/libavutil/hwcontext_drm.c > +++ b/libavutil/hwcontext_drm.c > @@ -21,6 +21,7 @@ > #include <unistd.h> > > #include <drm.h> > +#include <drm_fourcc.h> > #include <xf86drm.h> > > #include "avassert.h" > @@ -28,6 +29,7 @@ > #include "hwcontext_drm.h" > #include "hwcontext_internal.h" > #include "imgutils.h" > +#include "fbtile.h" > > > static void drm_device_free(AVHWDeviceContext *hwdev) > @@ -185,6 +187,32 @@ static int drm_transfer_get_formats(AVHWFramesContext > *ctx, > return 0; > } > > +// Can be overridden during compiling, if required. > +#ifndef HWCTXDRM_SYNCRELATED_FORMATMODIFIER > +#define HWCTXDRM_SYNCRELATED_FORMATMODIFIER 1 > +#endif >
This is also not acceptable, I'm afraid. We don't change behavior with compile-time checks, and those are really not the correct way to do it. I get why you want to be able to dump tiled video but please understand, we can't accept this as-is. Instead of looking for ways to make hacks part of the code base why not look into improving the performance of detiling? There's so much more to do than copying a frame and detiling it. You could copy and detile in-place, or you can avoid copying entirely by just directly detiling out of place to the destination frame. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".